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gpu_py_vertex_buffer.h « gpu « python « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later */

/** \file
 * \ingroup bpygpu
 */

#pragma once

#include "BLI_compiler_attrs.h"

extern PyTypeObject BPyGPUVertBuf_Type;

#define BPyGPUVertBuf_Check(v) (Py_TYPE(v) == &BPyGPUVertBuf_Type)

typedef struct BPyGPUVertBuf {
  PyObject_VAR_HEAD
  /* The buf is owned, we may support thin wrapped batches later. */
  struct GPUVertBuf *buf;
} BPyGPUVertBuf;

PyObject *BPyGPUVertBuf_CreatePyObject(struct GPUVertBuf *buf) ATTR_NONNULL(1);