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/******************************************************************************
*
* MantaFlow fluid solver framework
* Copyright 2011 Tobias Pfaff, Nils Thuerey
*
* This program is free software, distributed under the terms of the
* GNU General Public License (GPL)
* http://www.gnu.org/licenses
*
* Painting particle systems
*
******************************************************************************/
#ifndef _PARTICLEPAINTER_H_
#define _PARTICLEPAINTER_H_
#include "painter.h"
#include "particle.h"
namespace Manta {
//! Painter object for Particle Systems
class ParticlePainter : public LockedObjPainter {
Q_OBJECT
public:
ParticlePainter(GridPainter<int>* gridRef, QWidget* par = 0);
~ParticlePainter();
void paint();
void attachWidget(QLayout* layout);
enum PaintModes { PaintOff=0, PaintVel=1, PaintPos=2 };
protected:
std::string getID();
Real getScale();
void update();
void updateText();
void processKeyEvent(PainterEvent e, int param);
GridPainter<int>* mGridRef;
ParticleBase* mLocal;
QLabel* mInfo;
//! for standard particle systems, this is used to select the data channel (display is changed with displayMode below)
int mMode;
//! for BasicParticleSystem , change the way data channels are displayed
int mDisplayMode;
int mLastPdata;
bool mHavePdata;
Real mMaxVal;
std::string mPdataInfo;
std::map<PbClass*, Real> mValScale;
void paintBasicSys();
};
} // namespace
#endif
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