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readstrgl_env = Environment()
# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('extra_includes')
Import ('user_options_dict')
readstrgl_env.Append (CCFLAGS = cflags)
readstrgl_env.Append (CXXFLAGS = cxxflags)
readstrgl_env.Append (CPPDEFINES = defines)
source_files = ['intern/BLO_readStreamGlue.c',
'intern/BLO_readStreamGlueLoopBack.c']
readstrgl_env.Append (CPPPATH = ['.',
'../../kernel/gen_messaging',
'../blenloader',
'../inflate'])
readstrgl_env.Append (CPPPATH = extra_includes)
readstrgl_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/blender_readstreamglue', source=source_files)
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