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/*
* render_int.h
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef RENDER_INT_H
#define RENDER_INT_H
#include "zbuf_types.h"
#include "render_types.h"
void spothalo(struct LampRen *lar, ShadeInput *shi, float *intens);
void add_filt_mask(unsigned int mask, unsigned short *col, unsigned int *rb1, unsigned int *rb2, unsigned int *rb3);
void addps(long *rd, int vlak, unsigned int z, short ronde);
PixStr *addpsmain(void);
float count_maskf(unsigned short mask);
void freeps(void);
void halovert(void);
void renderhalo(HaloRen *har); /* postprocess versie */
void scanlinehaloPS(unsigned int *rectz, long *rectdelta, unsigned int *rectt, short ys);
#endif /* RENDER_INT_H */
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