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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
struct ListBase;
struct Main;
struct MovieClip;
struct ReportList;
struct Scene;
struct Sequence;
/**
* Check if one sequence is input to the other.
*/
bool SEQ_relation_is_effect_of_strip(const struct Sequence *effect, const struct Sequence *input);
/**
* Function to free imbuf and anim data on changes.
*/
void SEQ_relations_sequence_free_anim(struct Sequence *seq);
bool SEQ_relations_check_scene_recursion(struct Scene *scene, struct ReportList *reports);
/**
* Check if "seq_main" (indirectly) uses strip "seq".
*/
bool SEQ_relations_render_loop_check(struct Sequence *seq_main, struct Sequence *seq);
void SEQ_relations_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render);
void SEQ_relations_invalidate_cache_raw(struct Scene *scene, struct Sequence *seq);
void SEQ_relations_invalidate_cache_preprocessed(struct Scene *scene, struct Sequence *seq);
void SEQ_relations_invalidate_cache_composite(struct Scene *scene, struct Sequence *seq);
void SEQ_relations_invalidate_dependent(struct Scene *scene, struct Sequence *seq);
void SEQ_relations_invalidate_scene_strips(struct Main *bmain, struct Scene *scene_target);
void SEQ_relations_invalidate_movieclip_strips(struct Main *bmain, struct MovieClip *clip_target);
void SEQ_relations_invalidate_cache_in_range(struct Scene *scene,
struct Sequence *seq,
struct Sequence *range_mask,
int invalidate_types);
/**
* Release FFmpeg handles of strips that are not currently displayed to minimize memory usage.
*/
void SEQ_relations_free_all_anim_ibufs(struct Scene *scene, int timeline_frame);
/**
* A debug and development function which checks whether sequences have unique UUIDs.
* Errors will be reported to the console.
*/
void SEQ_relations_check_uuids_unique_and_report(const struct Scene *scene);
/**
* Generate new UUID for the given sequence.
*/
void SEQ_relations_session_uuid_generate(struct Sequence *sequence);
void SEQ_cache_cleanup(struct Scene *scene);
void SEQ_cache_iterate(
struct Scene *scene,
void *userdata,
bool callback_init(void *userdata, size_t item_count),
bool callback_iter(void *userdata, struct Sequence *seq, int timeline_frame, int cache_type));
/**
* Return immediate parent meta of sequence.
*/
struct Sequence *SEQ_find_metastrip_by_sequence(ListBase *seqbase /* = ed->seqbase */,
struct Sequence *meta /* = NULL */,
struct Sequence *seq);
bool SEQ_exists_in_seqbase(const struct Sequence *seq, const struct ListBase *seqbase);
#ifdef __cplusplus
}
#endif
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