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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2018, Blender Foundation
* This is a new part of Blender
*/
/** \file
* \ingroup shader_fx
*/
#include <stdio.h>
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
#include "DNA_screen_types.h"
#include "DNA_shader_fx_types.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "RNA_access.h"
#include "FX_shader_types.h"
#include "FX_ui_common.h"
static void initData(ShaderFxData *fx)
{
ColorizeShaderFxData *gpfx = (ColorizeShaderFxData *)fx;
ARRAY_SET_ITEMS(gpfx->low_color, 0.0f, 0.0f, 0.0f, 1.0f);
ARRAY_SET_ITEMS(gpfx->high_color, 1.0f, 1.0f, 1.0f, 1.0f);
gpfx->mode = eShaderFxColorizeMode_GrayScale;
gpfx->factor = 0.5f;
}
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
BKE_shaderfx_copydata_generic(md, target);
}
static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
uiLayout *layout = panel->layout;
PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
int mode = RNA_enum_get(ptr, "mode");
uiLayoutSetPropSep(layout, true);
uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
if (ELEM(mode, eShaderFxColorizeMode_Custom, eShaderFxColorizeMode_Duotone)) {
const char *text = (mode == eShaderFxColorizeMode_Duotone) ? IFACE_("Low Color") :
IFACE_("Color");
uiItemR(layout, ptr, "low_color", 0, text, ICON_NONE);
}
if (mode == eShaderFxColorizeMode_Duotone) {
uiItemR(layout, ptr, "high_color", 0, NULL, ICON_NONE);
}
uiItemR(layout, ptr, "factor", 0, NULL, ICON_NONE);
shaderfx_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
shaderfx_panel_register(region_type, eShaderFxType_Colorize, panel_draw);
}
ShaderFxTypeInfo shaderfx_Type_Colorize = {
/* name */ "Colorize",
/* structName */ "ColorizeShaderFxData",
/* structSize */ sizeof(ColorizeShaderFxData),
/* type */ eShaderFxType_GpencilType,
/* flags */ 0,
/* copyData */ copyData,
/* initData */ initData,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
/* panelRegister */ panelRegister,
};
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