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FX_shader_flip.c « intern « shader_fx « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/* SPDX-License-Identifier: GPL-2.0-or-later
 * Copyright 2017 Blender Foundation. */

/** \file
 * \ingroup shader_fx
 */

#include <stdio.h>

#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"

#include "BLI_utildefines.h"

#include "BLT_translation.h"

#include "BKE_context.h"
#include "BKE_screen.h"

#include "UI_interface.h"
#include "UI_resources.h"

#include "RNA_access.h"

#include "FX_shader_types.h"
#include "FX_ui_common.h"

static void initData(ShaderFxData *fx)
{
  FlipShaderFxData *gpfx = (FlipShaderFxData *)fx;
  gpfx->flag |= FX_FLIP_HORIZONTAL;
}

static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
  BKE_shaderfx_copydata_generic(md, target);
}

static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
  uiLayout *row;
  uiLayout *layout = panel->layout;
  int toggles_flag = UI_ITEM_R_TOGGLE | UI_ITEM_R_FORCE_BLANK_DECORATE;

  PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);

  uiLayoutSetPropSep(layout, true);

  row = uiLayoutRowWithHeading(layout, true, IFACE_("Axis"));
  uiItemR(row, ptr, "use_flip_x", toggles_flag, NULL, ICON_NONE);
  uiItemR(row, ptr, "use_flip_y", toggles_flag, NULL, ICON_NONE);

  shaderfx_panel_end(layout, ptr);
}

static void panelRegister(ARegionType *region_type)
{
  shaderfx_panel_register(region_type, eShaderFxType_Flip, panel_draw);
}

ShaderFxTypeInfo shaderfx_Type_Flip = {
    /* name */ "Flip",
    /* structName */ "FlipShaderFxData",
    /* structSize */ sizeof(FlipShaderFxData),
    /* type */ eShaderFxType_GpencilType,
    /* flags */ 0,

    /* copyData */ copyData,

    /* initData */ initData,
    /* freeData */ NULL,
    /* isDisabled */ NULL,
    /* updateDepsgraph */ NULL,
    /* dependsOnTime */ NULL,
    /* foreachIDLink */ NULL,
    /* panelRegister */ panelRegister,
};