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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017, Blender Foundation
* This is a new part of Blender
*/
/** \file
* \ingroup shader_fx
*/
#include <stdio.h>
#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "BLI_utildefines.h"
#include "FX_shader_types.h"
static void initData(ShaderFxData *fx)
{
FlipShaderFxData *gpfx = (FlipShaderFxData *)fx;
gpfx->flag |= FX_FLIP_HORIZONTAL;
}
static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
BKE_shaderfx_copydata_generic(md, target);
}
ShaderFxTypeInfo shaderfx_Type_Flip = {
/* name */ "Flip",
/* structName */ "FlipShaderFxData",
/* structSize */ sizeof(FlipShaderFxData),
/* type */ eShaderFxType_GpencilType,
/* flags */ 0,
/* copyData */ copyData,
/* initData */ initData,
/* freeData */ NULL,
/* isDisabled */ NULL,
/* updateDepsgraph */ NULL,
/* dependsOnTime */ NULL,
/* foreachObjectLink */ NULL,
/* foreachIDLink */ NULL,
};
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