Welcome to mirror list, hosted at ThFree Co, Russian Federation.

FX_shader_wave.c « intern « shader_fx « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 0f873e0d83160f7a9185d947843af536f747abb9 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2018, Blender Foundation
 * This is a new part of Blender
 */

/** \file
 * \ingroup shader_fx
 */

#include <stdio.h>

#include "DNA_gpencil_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"

#include "BKE_context.h"
#include "BKE_screen.h"

#include "BLI_utildefines.h"

#include "UI_interface.h"
#include "UI_resources.h"

#include "RNA_access.h"

#include "FX_shader_types.h"
#include "FX_ui_common.h"

static void initData(ShaderFxData *fx)
{
  WaveShaderFxData *gpfx = (WaveShaderFxData *)fx;
  gpfx->amplitude = 10.0f;
  gpfx->period = 20.0f;
  gpfx->phase = 0.0f;
  gpfx->orientation = 1;
}

static void copyData(const ShaderFxData *md, ShaderFxData *target)
{
  BKE_shaderfx_copydata_generic(md, target);
}

static void panel_draw(const bContext *UNUSED(C), Panel *panel)
{
  uiLayout *layout = panel->layout;

  PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);

  uiLayoutSetPropSep(layout, true);

  uiItemR(layout, ptr, "orientation", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
  uiItemR(layout, ptr, "amplitude", 0, NULL, ICON_NONE);
  uiItemR(layout, ptr, "period", 0, NULL, ICON_NONE);
  uiItemR(layout, ptr, "phase", 0, NULL, ICON_NONE);

  shaderfx_panel_end(layout, ptr);
}

static void panelRegister(ARegionType *region_type)
{
  shaderfx_panel_register(region_type, eShaderFxType_Wave, panel_draw);
}

ShaderFxTypeInfo shaderfx_Type_Wave = {
    /* name */ "WaveDistortion",
    /* structName */ "WaveShaderFxData",
    /* structSize */ sizeof(WaveShaderFxData),
    /* type */ eShaderFxType_GpencilType,
    /* flags */ 0,

    /* copyData */ copyData,

    /* initData */ initData,
    /* freeData */ NULL,
    /* isDisabled */ NULL,
    /* updateDepsgraph */ NULL,
    /* dependsOnTime */ NULL,
    /* foreachIDLink */ NULL,
    /* panelRegister */ panelRegister,
};