Welcome to mirror list, hosted at ThFree Co, Russian Federation.

FX_ui_common.c « intern « shader_fx « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 314aafd6b70dbe3ce81652de1ba286adfaa6b394 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
/* This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

/** \file
 * \ingroup modifiers
 */

#include "BLI_listbase.h"
#include "BLI_string.h"

#include "MEM_guardedalloc.h"

#include "BKE_context.h"
#include "BKE_object.h"
#include "BKE_screen.h"
#include "BKE_shader_fx.h"

#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_shader_fx_types.h"

#include "ED_object.h"

#include "BLT_translation.h"

#include "UI_interface.h"
#include "UI_resources.h"

#include "RNA_access.h"

#include "WM_api.h"
#include "WM_types.h"

#include "FX_ui_common.h" /* Self include */

/* -------------------------------------------------------------------- */
/** \name Panel Drag and Drop, Expansion Saving
 * \{ */

/**
 * Move an effect to the index it's moved to after a drag and drop.
 */
static void shaderfx_reorder(bContext *C, Panel *panel, int new_index)
{
  PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
  ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;

  PointerRNA props_ptr;
  wmOperatorType *ot = WM_operatortype_find("OBJECT_OT_shaderfx_move_to_index", false);
  WM_operator_properties_create_ptr(&props_ptr, ot);
  RNA_string_set(&props_ptr, "shaderfx", fx->name);
  RNA_int_set(&props_ptr, "index", new_index);
  WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
  WM_operator_properties_free(&props_ptr);
}

/**
 * Get the expand flag from the active effect to use for the panel.
 */
static short get_shaderfx_expand_flag(const bContext *UNUSED(C), Panel *panel)
{
  PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
  ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
  return fx->ui_expand_flag;
}

/**
 * Save the expand flag for the panel and sub-panels to the effect.
 */
static void set_shaderfx_expand_flag(const bContext *UNUSED(C), Panel *panel, short expand_flag)
{
  PointerRNA *fx_ptr = UI_panel_custom_data_get(panel);
  ShaderFxData *fx = (ShaderFxData *)fx_ptr->data;
  fx->ui_expand_flag = expand_flag;
}

/** \} */

/* -------------------------------------------------------------------- */
/** \name ShaderFx Panel Layouts
 * \{ */

void shaderfx_panel_end(uiLayout *layout, PointerRNA *ptr)
{
  ShaderFxData *fx = ptr->data;
  if (fx->error) {
    uiLayout *row = uiLayoutRow(layout, false);
    uiItemL(row, TIP_(fx->error), ICON_ERROR);
  }
}

PointerRNA *shaderfx_panel_get_property_pointers(Panel *panel, PointerRNA *r_ob_ptr)
{
  PointerRNA *ptr = UI_panel_custom_data_get(panel);
  BLI_assert(RNA_struct_is_a(ptr->type, &RNA_ShaderFx));

  if (r_ob_ptr != NULL) {
    RNA_pointer_create(ptr->owner_id, &RNA_Object, ptr->owner_id, r_ob_ptr);
  }

  UI_panel_context_pointer_set(panel, "shaderfx", ptr);

  return ptr;
}

#define ERROR_LIBDATA_MESSAGE TIP_("External library data")

static void gpencil_shaderfx_ops_extra_draw(bContext *C, uiLayout *layout, void *fx_v)
{
  PointerRNA op_ptr;
  uiLayout *row;
  ShaderFxData *fx = (ShaderFxData *)fx_v;

  PointerRNA ptr;
  Object *ob = ED_object_active_context(C);
  RNA_pointer_create(&ob->id, &RNA_ShaderFx, fx, &ptr);
  uiLayoutSetContextPointer(layout, "shaderfx", &ptr);
  uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_DEFAULT);

  uiLayoutSetUnitsX(layout, 4.0f);

  /* Duplicate. */
  uiItemO(layout,
          CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Duplicate"),
          ICON_DUPLICATE,
          "OBJECT_OT_shaderfx_copy");

  uiItemS(layout);

  /* Move to first. */
  row = uiLayoutColumn(layout, false);
  uiItemFullO(row,
              "OBJECT_OT_shaderfx_move_to_index",
              IFACE_("Move to First"),
              ICON_TRIA_UP,
              NULL,
              WM_OP_INVOKE_DEFAULT,
              0,
              &op_ptr);
  RNA_int_set(&op_ptr, "index", 0);
  if (!fx->prev) {
    uiLayoutSetEnabled(row, false);
  }

  /* Move to last. */
  row = uiLayoutColumn(layout, false);
  uiItemFullO(row,
              "OBJECT_OT_shaderfx_move_to_index",
              IFACE_("Move to Last"),
              ICON_TRIA_DOWN,
              NULL,
              WM_OP_INVOKE_DEFAULT,
              0,
              &op_ptr);
  RNA_int_set(&op_ptr, "index", BLI_listbase_count(&ob->shader_fx) - 1);
  if (!fx->next) {
    uiLayoutSetEnabled(row, false);
  }
}

static void shaderfx_panel_header(const bContext *UNUSED(C), Panel *panel)
{
  uiLayout *layout = panel->layout;
  bool narrow_panel = (panel->sizex < UI_UNIT_X * 7 && panel->sizex != 0);

  PointerRNA *ptr = shaderfx_panel_get_property_pointers(panel, NULL);
  Object *ob = (Object *)ptr->owner_id;
  ShaderFxData *fx = (ShaderFxData *)ptr->data;

  const ShaderFxTypeInfo *fxti = BKE_shaderfx_get_info(fx->type);

  UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ID_IS_LINKED(ob)), ERROR_LIBDATA_MESSAGE);

  /* Effect type icon. */
  uiLayout *row = uiLayoutRow(layout, false);
  if (fxti->isDisabled && fxti->isDisabled(fx, 0)) {
    uiLayoutSetRedAlert(row, true);
  }
  uiItemL(row, "", RNA_struct_ui_icon(ptr->type));

  /* Effect name. */
  row = uiLayoutRow(layout, true);
  if (!narrow_panel) {
    uiItemR(row, ptr, "name", 0, "", ICON_NONE);
  }

  /* Mode enabling buttons. */
  if (fxti->flags & eShaderFxTypeFlag_SupportsEditmode) {
    uiLayout *sub = uiLayoutRow(row, true);
    uiLayoutSetActive(sub, false);
    uiItemR(sub, ptr, "show_in_editmode", 0, "", ICON_NONE);
  }
  uiItemR(row, ptr, "show_viewport", 0, "", ICON_NONE);
  uiItemR(row, ptr, "show_render", 0, "", ICON_NONE);

  /* Extra operators. */
  uiItemMenuF(row, "", ICON_DOWNARROW_HLT, gpencil_shaderfx_ops_extra_draw, fx);

  row = uiLayoutRow(row, false);
  uiLayoutSetEmboss(row, UI_EMBOSS_NONE);
  uiItemO(row, "", ICON_X, "OBJECT_OT_shaderfx_remove");

  /* Some padding so the X isn't too close to the drag icon. */
  uiItemS(layout);
}

/** \} */

/* -------------------------------------------------------------------- */
/** \name ShaderFx Registration Helpers
 * \{ */

static bool shaderfx_ui_poll(const bContext *C, PanelType *UNUSED(pt))
{
  Object *ob = ED_object_active_context(C);

  return (ob != NULL) && (ob->type == OB_GPENCIL);
}

PanelType *shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, PanelDrawFn draw)
{
  PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);

  BKE_shaderfxType_panel_id(type, panel_type->idname);
  BLI_strncpy(panel_type->label, "", BKE_ST_MAXNAME);
  BLI_strncpy(panel_type->context, "shaderfx", BKE_ST_MAXNAME);
  BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);

  panel_type->draw_header = shaderfx_panel_header;
  panel_type->draw = draw;
  panel_type->poll = shaderfx_ui_poll;

  /* Give the panel the special flag that says it was built here and corresponds to a
   * shader effect rather than a PanelType. */
  panel_type->flag = PANEL_TYPE_HEADER_EXPAND | PANEL_TYPE_INSTANCED;
  panel_type->reorder = shaderfx_reorder;
  panel_type->get_list_data_expand_flag = get_shaderfx_expand_flag;
  panel_type->set_list_data_expand_flag = set_shaderfx_expand_flag;

  BLI_addtail(&region_type->paneltypes, panel_type);

  return panel_type;
}

PanelType *shaderfx_subpanel_register(ARegionType *region_type,
                                      const char *name,
                                      const char *label,
                                      PanelDrawFn draw_header,
                                      PanelDrawFn draw,
                                      PanelType *parent)
{
  PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);

  BLI_snprintf(panel_type->idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
  BLI_strncpy(panel_type->label, label, BKE_ST_MAXNAME);
  BLI_strncpy(panel_type->context, "shaderfx", BKE_ST_MAXNAME);
  BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);

  panel_type->draw_header = draw_header;
  panel_type->draw = draw;
  panel_type->poll = shaderfx_ui_poll;
  panel_type->flag = PANEL_TYPE_DEFAULT_CLOSED;

  BLI_assert(parent != NULL);
  BLI_strncpy(panel_type->parent_id, parent->idname, BKE_ST_MAXNAME);
  panel_type->parent = parent;
  BLI_addtail(&parent->children, BLI_genericNodeN(panel_type));
  BLI_addtail(&region_type->paneltypes, panel_type);

  return panel_type;
}

/** \} */