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/**
* header_oops.c oct-2003
*
* Functions to draw the "OOPS Schematic" window header
* and handle user events sent to it.
*
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#ifdef WIN32
#include "BLI_winstuff.h"
#endif
#include "BMF_Api.h"
#include "BIF_language.h"
#ifdef INTERNATIONAL
#include "FTF_Api.h"
#endif
#include "DNA_ID.h"
#include "DNA_oops_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BIF_gl.h"
#include "BIF_interface.h"
#include "BIF_resources.h"
#include "BIF_screen.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BSE_drawipo.h"
#include "BSE_drawoops.h"
#include "BSE_headerbuttons.h"
#include "interface.h"
#include "blendef.h"
static int viewmovetemp = 0;
void do_oops_buttons(short event)
{
float dx, dy;
if(curarea->win==0) return;
switch(event) {
case B_OOPSHOME:
boundbox_oops();
G.v2d->cur= G.v2d->tot;
dx= 0.15*(G.v2d->cur.xmax-G.v2d->cur.xmin);
dy= 0.15*(G.v2d->cur.ymax-G.v2d->cur.ymin);
G.v2d->cur.xmin-= dx;
G.v2d->cur.xmax+= dx;
G.v2d->cur.ymin-= dy;
G.v2d->cur.ymax+= dy;
test_view2d(G.v2d, curarea->winx, curarea->winy);
scrarea_queue_winredraw(curarea);
break;
case B_NEWOOPS:
scrarea_queue_winredraw(curarea);
scrarea_queue_headredraw(curarea);
G.soops->lockpoin= 0;
break;
}
}
void oops_buttons(void)
{
SpaceOops *soops;
Oops *oops;
uiBlock *block;
short xco;
char naam[256];
soops= curarea->spacedata.first;
sprintf(naam, "header %d", curarea->headwin);
block= uiNewBlock(&curarea->uiblocks, naam, UI_EMBOSSX, UI_HELV, curarea->headwin);
uiBlockSetCol(block, BUTGREEN);
curarea->butspacetype= SPACE_OOPS;
xco = 8;
uiDefIconTextButC(block, ICONTEXTROW,B_NEWSPACE, ICON_VIEW3D, windowtype_pup(), xco,0,XIC+10,YIC, &(curarea->butspacetype), 1.0, SPACEICONMAX, 0, 0, "Displays Current Window Type. Click for menu of available types.");
xco+= XIC+22;
/* FULL WINDOW */
if(curarea->full) uiDefIconBut(block, BUT,B_FULL, ICON_SPLITSCREEN, xco,0,XIC,YIC, 0, 0, 0, 0, 0, "Returns to multiple views window (CTRL+Up arrow)");
else uiDefIconBut(block, BUT,B_FULL, ICON_FULLSCREEN, xco,0,XIC,YIC, 0, 0, 0, 0, 0, "Makes current window full screen (CTRL+Down arrow)");
/* HOME */
uiDefIconBut(block, BUT, B_OOPSHOME, ICON_HOME, (short)(xco+=XIC),0,XIC,YIC, 0, 0, 0, 0, 0, "Zooms window to home view showing all items (HOMEKEY)");
xco+= XIC;
/* ZOOM and BORDER */
xco+= XIC;
uiDefIconButI(block, TOG, B_VIEW2DZOOM, ICON_VIEWZOOM, (short)(xco+=XIC),0,XIC,YIC, &viewmovetemp, 0, 0, 0, 0, "Zooms view (CTRL+MiddleMouse)");
uiDefIconBut(block, BUT, B_IPOBORDER, ICON_BORDERMOVE, (short)(xco+=XIC),0,XIC,YIC, 0, 0, 0, 0, 0, "Zooms view to area");
/* VISIBLE */
xco+= XIC;
uiDefButS(block, TOG|BIT|10,B_NEWOOPS, "lay", (short)(xco+=XIC),0,XIC+10,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Objects based on layer");
uiDefIconButS(block, TOG|BIT|0, B_NEWOOPS, ICON_SCENE_HLT, (short)(xco+=XIC+10),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Scene data");
uiDefIconButS(block, TOG|BIT|1, B_NEWOOPS, ICON_OBJECT_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Object data");
uiDefIconButS(block, TOG|BIT|2, B_NEWOOPS, ICON_MESH_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Mesh data");
uiDefIconButS(block, TOG|BIT|3, B_NEWOOPS, ICON_CURVE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Curve/Surface/Font data");
uiDefIconButS(block, TOG|BIT|4, B_NEWOOPS, ICON_MBALL_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Metaball data");
uiDefIconButS(block, TOG|BIT|5, B_NEWOOPS, ICON_LATTICE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Lattice data");
uiDefIconButS(block, TOG|BIT|6, B_NEWOOPS, ICON_LAMP_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Lamp data");
uiDefIconButS(block, TOG|BIT|7, B_NEWOOPS, ICON_MATERIAL_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Material data");
uiDefIconButS(block, TOG|BIT|8, B_NEWOOPS, ICON_TEXTURE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Texture data");
uiDefIconButS(block, TOG|BIT|9, B_NEWOOPS, ICON_IPO_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Ipo data");
uiDefIconButS(block, TOG|BIT|12, B_NEWOOPS, ICON_IMAGE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Image data");
uiDefIconButS(block, TOG|BIT|11, B_NEWOOPS, ICON_LIBRARY_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Library data");
/* name */
if(G.soops->lockpoin) {
oops= G.soops->lockpoin;
if(oops->type==ID_LI) strcpy(naam, ((Library *)oops->id)->name);
else strcpy(naam, oops->id->name);
cpack(0x0);
glRasterPos2i(xco+=XIC+10, 5);
BMF_DrawString(uiBlockGetCurFont(block), naam);
}
/* always do as last */
curarea->headbutlen= xco+2*XIC;
uiDrawBlock(block);
}
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