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# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2019, Blender Foundation
# All rights reserved.
# ***** END GPL LICENSE BLOCK *****
# This suppresses the warning "This file includes at least one deprecated or antiquated
# header which may be removed without further notice at a future date", which is caused
# by the USD library including <ext/hash_set> on Linux. This has been reported at:
# https://github.com/PixarAnimationStudios/USD/issues/1057.
if(UNIX AND NOT APPLE)
add_definitions(-D_GLIBCXX_PERMIT_BACKWARD_HASH)
endif()
if(WIN32)
add_definitions(-DNOMINMAX)
endif()
add_definitions(-DPXR_STATIC)
set(INC
.
../blenkernel
../blenlib
../blenloader
../bmesh
../depsgraph
../editors/include
../makesdna
../makesrna
../windowmanager
../../../intern/guardedalloc
../../../intern/utfconv
)
set(INC_SYS
${USD_INCLUDE_DIRS}
${BOOST_INCLUDE_DIR}
${TBB_INCLUDE_DIR}
)
set(SRC
intern/abstract_hierarchy_iterator.cc
intern/usd_capi.cc
intern/usd_hierarchy_iterator.cc
intern/usd_writer_abstract.cc
intern/usd_writer_camera.cc
intern/usd_writer_hair.cc
intern/usd_writer_light.cc
intern/usd_writer_mesh.cc
intern/usd_writer_metaball.cc
intern/usd_writer_transform.cc
usd.h
intern/abstract_hierarchy_iterator.h
intern/usd_exporter_context.h
intern/usd_hierarchy_iterator.h
intern/usd_writer_abstract.h
intern/usd_writer_camera.h
intern/usd_writer_hair.h
intern/usd_writer_light.h
intern/usd_writer_mesh.h
intern/usd_writer_metaball.h
intern/usd_writer_transform.h
)
set(LIB
bf_blenkernel
bf_blenlib
)
list(APPEND LIB
${BOOST_LIBRARIES}
)
list(APPEND LIB
)
blender_add_lib(bf_usd "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
if(WIN32)
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_DEBUG " /WHOLEARCHIVE:${USD_DEBUG_LIB}")
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELEASE " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
endif()
# Source: https://github.com/PixarAnimationStudios/USD/blob/master/BUILDING.md#linking-whole-archives
if(WIN32)
target_link_libraries(bf_usd INTERFACE ${USD_LIBRARIES})
elseif(CMAKE_COMPILER_IS_GNUCXX)
target_link_libraries(bf_usd INTERFACE "-Wl,--whole-archive ${USD_LIBRARIES} -Wl,--no-whole-archive ${TBB_LIBRARIES}")
elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
target_link_libraries(bf_usd INTERFACE -Wl,-force_load ${USD_LIBRARIES})
else()
message(FATAL_ERROR "Unknown how to link USD with your compiler ${CMAKE_CXX_COMPILER_ID}")
endif()
target_link_libraries(bf_usd INTERFACE ${TBB_LIBRARIES})
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