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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef WM_TYPES_H
#define WM_TYPES_H
struct bContext;
struct wmEvent;
struct wmWindowManager;
/* exported types for WM */
#include "wm_cursors.h"
#include "wm_event_types.h"
/* ************** wmOperatorType ************************ */
/* flag */
#define OPTYPE_REGISTER 1
#define OPTYPE_UNDO 2
/* context to call operator in for WM_operator_name_call */
enum {
/* if there's invoke, call it, otherwise exec */
WM_OP_INVOKE_DEFAULT,
WM_OP_INVOKE_REGION_WIN,
WM_OP_INVOKE_AREA,
WM_OP_INVOKE_SCREEN,
/* only call exec */
WM_OP_EXEC_DEFAULT,
WM_OP_EXEC_REGION_WIN,
WM_OP_EXEC_AREA,
WM_OP_EXEC_SCREEN
};
/* ************** wmEvent ************************ */
/* each event should have full modifier state */
/* event comes from eventmanager and from keymap */
typedef struct wmEvent {
struct wmEvent *next, *prev;
short type; /* event code itself (short, is also in keymap) */
short val; /* press, release, scrollvalue */
short x, y; /* mouse pointer position */
short prevx, prevy; /* previous mouse pointer position */
short unicode; /* future, ghost? */
char ascii; /* from ghost */
char pad;
/* modifier states */
short shift, ctrl, alt, oskey; /* oskey is apple or windowskey, value denotes order of pressed */
short keymodifier; /* rawkey modifier */
/* keymap item, set by handler (weak?) */
const char *keymap_idname;
/* custom data */
short custom; /* custom data type, stylus, 6dof, see wm_event_types.h */
void *customdata; /* ascii, unicode, mouse coords, angles, vectors, dragdrop info */
short customdatafree;
} wmEvent;
/* ************** wmKeyMap ************************ */
/* modifier */
#define KM_SHIFT 1
#define KM_CTRL 2
#define KM_ALT 4
#define KM_OSKEY 8
/* means modifier should be pressed 2nd */
#define KM_SHIFT2 16
#define KM_CTRL2 32
#define KM_ALT2 64
#define KM_OSKEY2 128
/* type: defined in wm_event_types.c */
#define KM_TEXTINPUT -2
/* val */
#define KM_ANY -1
#define KM_NOTHING 0
#define KM_PRESS 1
#define KM_RELEASE 2
/* ************** UI Handler ***************** */
#define WM_UI_HANDLER_CONTINUE 0
#define WM_UI_HANDLER_BREAK 1
typedef int (*wmUIHandlerFunc)(struct bContext *C, struct wmEvent *event, void *userdata);
typedef void (*wmUIHandlerRemoveFunc)(struct bContext *C, void *userdata);
/* ************** Notifiers ****************** */
typedef struct wmNotifier {
struct wmNotifier *next, *prev;
struct wmWindowManager *wm;
struct wmWindow *window;
int swinid;
unsigned int category, data, subtype, action;
void *reference;
} wmNotifier;
/* 4 levels
0xFF000000; category
0x00FF0000; data
0x0000FF00; data subtype (unused?)
0x000000FF; action
*/
/* category */
#define NOTE_CATEGORY 0xFF000000
#define NC_WM (1<<24)
#define NC_WINDOW (2<<24)
#define NC_SCREEN (3<<24)
#define NC_SCENE (4<<24)
#define NC_OBJECT (5<<24)
#define NC_MATERIAL (6<<24)
#define NC_TEXTURE (7<<24)
#define NC_LAMP (8<<24)
#define NC_GROUP (9<<24)
#define NC_IMAGE (10<<24)
/* data type, 256 entries is enough, it can overlap */
#define NOTE_DATA 0x00FF0000
/* NC_WM windowmanager */
#define ND_FILEREAD (1<<16)
/* NC_SCREEN screen */
#define ND_SCREENBROWSE (1<<16)
/* NC_SCENE Scene */
#define ND_SCENEBROWSE (1<<16)
#define ND_MARKERS (2<<16)
#define ND_FRAME (3<<16)
#define ND_RENDER_OPTIONS (4<<16)
#define ND_NODES (5<<16)
#define ND_SEQUENCER (6<<16)
#define ND_OB_ACTIVE (7<<16)
#define ND_OB_SELECT (8<<16)
#define ND_MODE (9<<16)
#define ND_RENDER_RESULT (10<<16)
#define ND_COMPO_RESULT (11<<16)
#define ND_KEYINGSET (12<<16)
/* NC_OBJECT Object */
#define ND_TRANSFORM (16<<16)
#define ND_OB_SHADING (17<<16)
#define ND_POSE (18<<16)
#define ND_BONE_ACTIVE (19<<16)
#define ND_BONE_SELECT (20<<16)
#define ND_GEOM_SELECT (21<<16)
#define ND_DRAW (22<<16)
#define ND_MODIFIER (23<<16)
#define ND_KEYS (24<<16)
#define ND_GEOM_DATA (25<<16)
/* NC_MATERIAL Material */
#define ND_SHADING (30<<16)
#define ND_SHADING_DRAW (31<<16)
/* NC_LAMP Lamp */
#define ND_LIGHTING (44<<16)
#define ND_LIGHTING_DRAW (45<<16)
#define ND_SKY (46<<16)
/* subtype, 256 entries too */
#define NOTE_SUBTYPE 0x0000FF00
/* subtype scene mode */
#define NS_MODE_OBJECT (1<<8)
#define NS_EDITMODE_MESH (2<<8)
#define NS_EDITMODE_CURVE (3<<8)
#define NS_EDITMODE_SURFACE (4<<8)
#define NS_EDITMODE_TEXT (5<<8)
#define NS_EDITMODE_MBALL (6<<8)
#define NS_EDITMODE_LATTICE (7<<8)
#define NS_EDITMODE_ARMATURE (8<<8)
#define NS_POSEMODE (9<<8)
/* action classification */
#define NOTE_ACTION (0x000000FF)
#define NA_EDITED 1
#define NA_EVALUATED 2
#define NA_ADDED 3
#define NA_REMOVED 4
/* ************** Gesture Manager data ************** */
/* wmGesture->type */
#define WM_GESTURE_TWEAK 0
#define WM_GESTURE_LINES 1
#define WM_GESTURE_RECT 2
#define WM_GESTURE_CROSS_RECT 3
#define WM_GESTURE_LASSO 4
#define WM_GESTURE_CIRCLE 5
/* wmGesture is registered to window listbase, handled by operator callbacks */
/* tweak gesture is builtin feature */
typedef struct wmGesture {
struct wmGesture *next, *prev;
int event_type; /* event->type */
int mode; /* for modal callback */
int type; /* gesture type define */
int swinid; /* initial subwindow id where it started */
int points; /* optional, amount of points stored */
void *customdata;
/* customdata for border is a recti */
/* customdata for circle is recti, (xmin, ymin) is center, xmax radius */
/* customdata for lasso is short array */
} wmGesture;
/* ************** custom wmEvent data ************** */
#define DEV_STYLUS 1
#define DEV_ERASER 2
typedef struct wmTabletData {
int Active; /* 0=None, 1=Stylus, 2=Eraser */
float Pressure; /* range 0.0 (not touching) to 1.0 (full pressure) */
float Xtilt; /* range 0.0 (upright) to 1.0 (tilted fully against the tablet surface) */
float Ytilt; /* as above */
} wmTabletData;
typedef struct wmTimer {
struct wmTimer *next, *prev;
double timestep; /* set by timer user */
int event_type; /* set by timer user */
double duration; /* total running time in seconds */
double delta; /* time since previous step in seconds */
double ltime; /* internal, last time timer was activated */
int sleep; /* internal, put timers to sleep when needed */
} wmTimer;
/* ****************** Messages ********************* */
enum {
WM_LOG_DEBUG = 0,
WM_LOG_INFO = 1000,
WM_LOG_WARNING = 2000,
WM_ERROR_UNDEFINED = 3000,
WM_ERROR_INVALID_INPUT = 3001,
WM_ERROR_INVALID_CONTEXT = 3002,
WM_ERROR_OUT_OF_MEMORY = 3003
};
typedef struct wmReport {
struct wmReport *next, *prev;
int type;
const char *typestr;
char *message;
} wmReport;
/* *************** migrated stuff, clean later? ******************************** */
typedef struct RecentFile {
struct RecentFile *next, *prev;
char *filename;
} RecentFile;
#endif /* WM_TYPES_H */
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