Welcome to mirror list, hosted at ThFree Co, Russian Federation.

WM_types.h « windowmanager « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 00e9f6a2fa22d28105f86d04d74725ae289e9b19 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
/**
 * $Id:
 *
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version. 
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 *
 * The Original Code is Copyright (C) 2007 Blender Foundation.
 * All rights reserved.
 *
 * 
 * Contributor(s): Blender Foundation
 *
 * ***** END GPL LICENSE BLOCK *****
 */
#ifndef WM_TYPES_H
#define WM_TYPES_H

struct bContext;
struct wmEvent;
struct wmWindowManager;

/* exported types for WM */

#include "wm_cursors.h"
#include "wm_event_types.h"

/* ************** wmOperatorType ************************ */

/* flag */
#define OPTYPE_REGISTER		1	/* register operators in stack after finishing */
#define OPTYPE_UNDO			2	/* do undo push after after */
#define OPTYPE_BLOCKING		4	/* let blender grab all input from the WM (X11) */
#define OPTYPE_MACRO		8

/* context to call operator in for WM_operator_name_call */
/* rna_ui.c contains EnumPropertyItem's of these, keep in sync */
enum {
	/* if there's invoke, call it, otherwise exec */
	WM_OP_INVOKE_DEFAULT,
	WM_OP_INVOKE_REGION_WIN,
	WM_OP_INVOKE_AREA,
	WM_OP_INVOKE_SCREEN,
	/* only call exec */
	WM_OP_EXEC_DEFAULT,
	WM_OP_EXEC_REGION_WIN,
	WM_OP_EXEC_AREA,
	WM_OP_EXEC_SCREEN
};

/* ************** wmKeyMap ************************ */

/* modifier */
#define KM_SHIFT	1
#define KM_CTRL		2
#define KM_ALT		4
#define KM_OSKEY	8
	/* means modifier should be pressed 2nd */
#define KM_SHIFT2	16
#define KM_CTRL2	32
#define KM_ALT2		64
#define KM_OSKEY2	128

/* type: defined in wm_event_types.c */
#define KM_TEXTINPUT	-2

/* val */
#define KM_ANY		-1
#define KM_NOTHING	0
#define KM_PRESS	1
#define KM_RELEASE	2


/* ************** UI Handler ***************** */

#define WM_UI_HANDLER_CONTINUE	0
#define WM_UI_HANDLER_BREAK		1

typedef int (*wmUIHandlerFunc)(struct bContext *C, struct wmEvent *event, void *userdata);
typedef void (*wmUIHandlerRemoveFunc)(struct bContext *C, void *userdata);

/* ************** Notifiers ****************** */

typedef struct wmNotifier {
	struct wmNotifier *next, *prev;
	
	struct wmWindowManager *wm;
	struct wmWindow *window;
	
	int swinid;
	unsigned int category, data, subtype, action;
	
	void *reference;
	
} wmNotifier;


/* 4 levels 

0xFF000000; category
0x00FF0000; data
0x0000FF00; data subtype (unused?)
0x000000FF; action
*/

/* category */
#define NOTE_CATEGORY		0xFF000000
#define	NC_WM				(1<<24)
#define	NC_WINDOW			(2<<24)
#define	NC_SCREEN			(3<<24)
#define	NC_SCENE			(4<<24)
#define	NC_OBJECT			(5<<24)
#define	NC_MATERIAL			(6<<24)
#define	NC_TEXTURE			(7<<24)
#define	NC_LAMP				(8<<24)
#define	NC_GROUP			(9<<24)
#define	NC_IMAGE			(10<<24)
#define	NC_BRUSH			(11<<24)
#define	NC_TEXT				(12<<24)
#define NC_WORLD			(13<<24)
#define NC_FILE				(14<<24)
#define NC_ANIMATION		(15<<24)
#define NC_CONSOLE			(16<<24)
#define NC_NODE				(17<<24)

/* data type, 256 entries is enough, it can overlap */
#define NOTE_DATA			0x00FF0000

	/* NC_WM windowmanager */
#define ND_FILEREAD			(1<<16)
#define ND_FILESAVE			(2<<16)
#define ND_DATACHANGED		(3<<16)

	/* NC_SCREEN screen */
#define ND_SCREENBROWSE		(1<<16)
#define ND_SCREENDELETE		(2<<16)
#define ND_SCREENCAST		(3<<16)
#define ND_ANIMPLAY			(4<<16)

	/* NC_SCENE Scene */
#define ND_SCENEBROWSE		(1<<16)
#define	ND_MARKERS			(2<<16)
#define	ND_FRAME			(3<<16)
#define	ND_RENDER_OPTIONS	(4<<16)
#define	ND_NODES			(5<<16)
#define	ND_SEQUENCER		(6<<16)
#define ND_OB_ACTIVE		(7<<16)
#define ND_OB_SELECT		(8<<16)
#define ND_MODE				(9<<16)
#define ND_RENDER_RESULT	(10<<16)
#define ND_COMPO_RESULT		(11<<16)
#define ND_KEYINGSET		(12<<16)
#define ND_SCENEDELETE		(13<<16)

	/* NC_OBJECT Object */
#define	ND_TRANSFORM		(16<<16)
#define ND_OB_SHADING		(17<<16)
#define ND_POSE				(18<<16)
#define ND_BONE_ACTIVE		(19<<16)
#define ND_BONE_SELECT		(20<<16)
#define ND_GEOM_SELECT		(21<<16)
#define ND_DRAW				(22<<16)
#define ND_MODIFIER			(23<<16)
#define ND_KEYS				(24<<16)
#define ND_GEOM_DATA		(25<<16)
#define ND_CONSTRAINT		(26<<16)
#define ND_PARTICLE			(27<<16)

	/* NC_MATERIAL Material */
#define	ND_SHADING			(30<<16)
#define	ND_SHADING_DRAW		(31<<16)

	/* NC_LAMP Lamp */
#define	ND_LIGHTING			(44<<16)
#define	ND_LIGHTING_DRAW	(45<<16)
#define ND_SKY				(46<<16)

	/* NC_TEXT Text */
#define ND_CURSOR			(50<<16)
#define ND_DISPLAY			(51<<16)
	
	/* NC_FILE Filebrowser */
#define ND_PARAMS			(60<<16)
#define ND_FILELIST			(61<<16)

	/* NC_ANIMATION Animato */
#define ND_KEYFRAME_SELECT	(70<<16)
#define ND_KEYFRAME_EDIT	(71<<16)
#define ND_KEYFRAME_PROP	(72<<16)
#define ND_ANIMCHAN_SELECT	(73<<16)
#define ND_ANIMCHAN_EDIT	(74<<16)
#define ND_NLA_SELECT		(75<<16)
#define ND_NLA_EDIT			(76<<16)
#define ND_NLA_ACTCHANGE	(77<<16)

	/* console */
#define ND_CONSOLE			(78<<16) /* general redraw */
#define ND_CONSOLE_REPORT	(79<<16) /* update for reports, could spesify type */

/* subtype, 256 entries too */
#define NOTE_SUBTYPE		0x0000FF00

/* subtype scene mode */
#define NS_MODE_OBJECT		(1<<8)

#define NS_EDITMODE_MESH	(2<<8)
#define NS_EDITMODE_CURVE	(3<<8)
#define NS_EDITMODE_SURFACE	(4<<8)
#define NS_EDITMODE_TEXT	(5<<8)
#define NS_EDITMODE_MBALL	(6<<8)
#define NS_EDITMODE_LATTICE	(7<<8)
#define NS_EDITMODE_ARMATURE	(8<<8)
#define NS_MODE_POSE		(9<<8)
#define NS_MODE_PARTICLE	(10<<8)


/* action classification */
#define NOTE_ACTION			(0x000000FF)
#define NA_EDITED			1
#define NA_EVALUATED		2
#define NA_ADDED			3
#define NA_REMOVED			4


/* ************** Gesture Manager data ************** */

/* wmGesture->type */
#define WM_GESTURE_TWEAK		0
#define WM_GESTURE_LINES		1
#define WM_GESTURE_RECT			2
#define WM_GESTURE_CROSS_RECT	3
#define WM_GESTURE_LASSO		4
#define WM_GESTURE_CIRCLE		5

/* wmGesture is registered to window listbase, handled by operator callbacks */
/* tweak gesture is builtin feature */
typedef struct wmGesture {
	struct wmGesture *next, *prev;
	int event_type;	/* event->type */
	int mode;		/* for modal callback */
	int type;		/* gesture type define */
	int swinid;		/* initial subwindow id where it started */
	int points;		/* optional, amount of points stored */
	
	void *customdata;
	/* customdata for border is a recti */
	/* customdata for circle is recti, (xmin, ymin) is center, xmax radius */
	/* customdata for lasso is short array */
} wmGesture;

/* ************** custom wmEvent data ************** */

#define DEV_STYLUS	1
#define DEV_ERASER  2

typedef struct wmTabletData {
	int Active;			/* 0=None, 1=Stylus, 2=Eraser */
	float Pressure;		/* range 0.0 (not touching) to 1.0 (full pressure) */
	float Xtilt;		/* range 0.0 (upright) to 1.0 (tilted fully against the tablet surface) */
	float Ytilt;		/* as above */
} wmTabletData;

typedef struct wmTimer {
	struct wmTimer *next, *prev;
	double timestep;		/* set by timer user */
	int event_type;			/* set by timer user, goes to event system */
	void *customdata;		/* set by timer user, to allow custom values */
	
	double duration;		/* total running time in seconds */
	double delta;			/* time since previous step in seconds */
	
	double ltime;			/* internal, last time timer was activated */
	int sleep;				/* internal, put timers to sleep when needed */
} wmTimer;


/* ****************** Messages ********************* */

enum {
	WM_LOG_DEBUG				= 0,
	WM_LOG_INFO					= 1000,
	WM_LOG_WARNING				= 2000,
	WM_ERROR_UNDEFINED			= 3000,
	WM_ERROR_INVALID_INPUT		= 3001,
	WM_ERROR_INVALID_CONTEXT	= 3002,
	WM_ERROR_OUT_OF_MEMORY		= 3003
};

typedef struct wmReport {
	struct wmReport *next, *prev;
	int type;
	const char *typestr;
	char *message;
} wmReport;

/* *************** migrated stuff, clean later? ******************************** */

typedef struct RecentFile {
	struct RecentFile *next, *prev;
	char *filename;
} RecentFile;


#endif /* WM_TYPES_H */