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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "MEM_CacheLimiterC-Api.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_sound_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_DerivedMesh.h"
#include "BKE_font.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_mball.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
#include "BKE_packedFile.h"
#include "BLI_blenlib.h"
#include "RE_pipeline.h" /* RE_ free stuff */
#ifndef DISABLE_PYTHON
#include "BPY_extern.h"
#endif
#include "SYS_System.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_cursors.h"
#include "wm_event_system.h"
#include "wm.h"
#include "wm_files.h"
#include "wm_window.h"
#include "ED_armature.h"
#include "ED_keyframing.h"
#include "ED_node.h"
#include "ED_previewrender.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "ED_util.h"
#include "UI_interface.h"
#include "BLF_api.h"
#include "GPU_extensions.h"
#include "GPU_draw.h"
/* XXX */
static void sound_init_listener(void)
{
G.listener = MEM_callocN(sizeof(bSoundListener), "soundlistener");
G.listener->gain = 1.0;
G.listener->dopplerfactor = 1.0;
G.listener->dopplervelocity = 340.29f;
}
static void wm_init_reports(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
wm->reports= MEM_callocN(sizeof(ReportList), "wmReportList");
BKE_reports_init(wm->reports, RPT_STORE);
}
static void wm_free_reports(bContext *C)
{
wmWindowManager *wm= CTX_wm_manager(C);
BKE_reports_clear(wm->reports);
MEM_freeN(wm->reports);
}
/* only called once, for startup */
void WM_init(bContext *C)
{
wm_ghost_init(C); /* note: it assigns C to ghost! */
wm_init_cursor_data();
wm_operatortype_init();
set_free_windowmanager_cb(wm_close_and_free); /* library.c */
set_blender_test_break_cb(wm_window_testbreak); /* blender.c */
ED_spacetypes_init(); /* editors/space_api/spacetype.c */
ED_file_init(); /* for fsmenu */
ED_init_node_butfuncs();
BLF_init(11, U.dpi);
BLF_lang_init();
init_builtin_keyingsets(); /* editors/animation/keyframing.c */
/* get the default database, plus a wm */
WM_read_homefile(C, NULL);
wm_init_reports(C); /* reports cant be initialized before the wm */
UI_init();
// clear_matcopybuf(); /* XXX */
// glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
sound_init_listener();
// init_node_butfuncs();
ED_preview_init_dbase();
GPU_extensions_init();
G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */
read_Blog();
BLI_strncpy(G.lib, G.sce, FILE_MAX);
}
/* free strings of open recent files */
static void free_openrecent(void)
{
struct RecentFile *recent;
for(recent = G.recent_files.first; recent; recent=recent->next)
MEM_freeN(recent->filename);
BLI_freelistN(&(G.recent_files));
}
/* bad stuff*/
extern ListBase editelems;
extern wchar_t *copybuf;
extern wchar_t *copybufinfo;
// XXX copy/paste buffer stuff...
extern void free_anim_copybuf();
/* called in creator.c even... tsk, split this! */
void WM_exit(bContext *C)
{
wmWindow *win;
/* first wrap up running stuff, we assume only the active WM is running */
/* modal handlers are on window level freed, others too? */
/* note; same code copied in wm_files.c */
if(C && CTX_wm_manager(C)) {
WM_jobs_stop_all(CTX_wm_manager(C));
for(win= CTX_wm_manager(C)->windows.first; win; win= win->next) {
CTX_wm_window_set(C, win); /* needed by operator close callbacks */
WM_event_remove_handlers(C, &win->handlers);
ED_screen_exit(C, win, win->screen);
}
}
wm_operatortype_free();
/* all non-screen and non-space stuff editors did, like editmode */
if(C)
ED_editors_exit(C);
// XXX
// BIF_GlobalReebFree();
// BIF_freeRetarget();
BIF_freeTemplates(C);
BIF_freeSketch(C);
free_ttfont(); /* bke_font.h */
free_openrecent();
BKE_freecubetable();
// if (G.background == 0)
// sound_end_all_sounds();
/* before free_blender so py's gc happens while library still exists */
/* needed at least for a rare sigsegv that can happen in pydrivers */
#ifndef DISABLE_PYTHON
BPY_end_python();
#endif
fastshade_free_render(); /* shaded view */
ED_preview_free_dbase(); /* frees a Main dbase, before free_blender! */
free_blender(); /* blender.c, does entire library and spacetypes */
// free_matcopybuf();
free_anim_copybuf();
// free_vertexpaint();
// free_imagepaint();
// fsmenu_free();
BLF_exit();
RE_FreeAllRender();
// free_txt_data();
// sound_exit_audio();
if(G.listener) MEM_freeN(G.listener);
libtiff_exit();
#ifdef WITH_QUICKTIME
quicktime_exit();
#endif
if (!G.background) {
// XXX UI_filelist_free_icons();
}
GPU_extensions_exit();
// if (copybuf) MEM_freeN(copybuf);
// if (copybufinfo) MEM_freeN(copybufinfo);
BKE_undo_save_quit(); // saves quit.blend if global undo is on
BKE_reset_undo();
ED_file_exit(); /* for fsmenu */
UI_exit();
BKE_userdef_free();
RNA_exit();
wm_free_reports(C);
CTX_free(C);
if(MEM_get_memory_blocks_in_use()!=0) {
printf("Error Totblock: %d\n", MEM_get_memory_blocks_in_use());
MEM_printmemlist();
}
// delete_autosave();
printf("\nBlender quit\n");
#ifdef WIN32
/* ask user to press enter when in debug mode */
if(G.f & G_DEBUG) {
printf("press enter key to exit...\n\n");
getchar();
}
#endif
SYS_DeleteSystem(SYS_GetSystem());
exit(G.afbreek==1);
}
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