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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/windowmanager/wm_draw.h
* \ingroup wm
*/
#ifndef __WM_DRAW_H__
#define __WM_DRAW_H__
#include "GPU_glew.h"
typedef struct wmDrawTriple {
GLuint bind;
int x, y;
GLenum target;
} wmDrawTriple;
typedef struct wmDrawData {
struct wmDrawData *next, *prev;
wmDrawTriple *triple;
} wmDrawData;
struct bContext;
struct wmWindow;
struct ARegion;
/* wm_draw.c */
void wm_draw_update (struct bContext *C);
void wm_draw_window_clear (struct wmWindow *win);
void wm_draw_region_clear (struct wmWindow *win, struct ARegion *ar);
void wm_tag_redraw_overlay (struct wmWindow *win, struct ARegion *ar);
void wm_triple_draw_textures (struct wmWindow *win, struct wmDrawTriple *triple, float alpha, bool is_interlace);
void wm_draw_data_free (struct wmWindow *win);
#endif /* __WM_DRAW_H__ */
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