Welcome to mirror list, hosted at ThFree Co, Russian Federation.

wm_xr_session.c « intern « xr « windowmanager « blender « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: b9ef40e3398dcbf645870b3f68449b5ab1b50959 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
/*
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 */

/** \file
 * \ingroup wm
 */

#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_scene.h"

#include "BLI_listbase.h"
#include "BLI_math.h"

#include "DEG_depsgraph.h"

#include "DNA_camera_types.h"

#include "DRW_engine.h"

#include "GHOST_C-api.h"

#include "GPU_viewport.h"

#include "MEM_guardedalloc.h"

#include "WM_api.h"
#include "WM_types.h"

#include "wm_surface.h"
#include "wm_window.h"
#include "wm_xr_intern.h"

static wmSurface *g_xr_surface = NULL;
static CLG_LogRef LOG = {"wm.xr"};

/* -------------------------------------------------------------------- */

static void wm_xr_session_exit_cb(void *customdata)
{
  wmXrData *xr_data = customdata;

  xr_data->runtime->session_state.is_started = false;
  if (xr_data->runtime->exit_fn) {
    xr_data->runtime->exit_fn(xr_data);
  }

  /* Free the entire runtime data (including session state and context), to play safe. */
  wm_xr_runtime_data_free(&xr_data->runtime);
}

static void wm_xr_session_begin_info_create(wmXrData *xr_data,
                                            GHOST_XrSessionBeginInfo *r_begin_info)
{
  /* WM-XR exit function, does some own stuff and calls callback passed to wm_xr_session_toggle(),
   * to allow external code to execute its own session-exit logic. */
  r_begin_info->exit_fn = wm_xr_session_exit_cb;
  r_begin_info->exit_customdata = xr_data;
}

void wm_xr_session_toggle(wmWindowManager *wm,
                          wmWindow *session_root_win,
                          wmXrSessionExitFn session_exit_fn)
{
  wmXrData *xr_data = &wm->xr;

  if (WM_xr_session_exists(xr_data)) {
    GHOST_XrSessionEnd(xr_data->runtime->context);
  }
  else {
    GHOST_XrSessionBeginInfo begin_info;

    xr_data->runtime->session_root_win = session_root_win;
    xr_data->runtime->session_state.is_started = true;
    xr_data->runtime->exit_fn = session_exit_fn;

    wm_xr_session_begin_info_create(xr_data, &begin_info);
    GHOST_XrSessionStart(xr_data->runtime->context, &begin_info);
  }
}

/**
 * Check if the XR-Session was triggered.
 * If an error happened while trying to start a session, this returns false too.
 */
bool WM_xr_session_exists(const wmXrData *xr)
{
  return xr->runtime && xr->runtime->context && xr->runtime->session_state.is_started;
}

void WM_xr_session_base_pose_reset(wmXrData *xr)
{
  xr->runtime->session_state.force_reset_to_base_pose = true;
}

/**
 * Check if the session is running, according to the OpenXR definition.
 */
bool WM_xr_session_is_ready(const wmXrData *xr)
{
  return WM_xr_session_exists(xr) && GHOST_XrSessionIsRunning(xr->runtime->context);
}

static void wm_xr_session_base_pose_calc(const Scene *scene,
                                         const XrSessionSettings *settings,
                                         GHOST_XrPose *r_base_pose)
{
  const Object *base_pose_object = ((settings->base_pose_type == XR_BASE_POSE_OBJECT) &&
                                    settings->base_pose_object) ?
                                       settings->base_pose_object :
                                       scene->camera;

  if (settings->base_pose_type == XR_BASE_POSE_CUSTOM) {
    float tmp_quatx[4], tmp_quatz[4];

    copy_v3_v3(r_base_pose->position, settings->base_pose_location);
    axis_angle_to_quat_single(tmp_quatx, 'X', M_PI_2);
    axis_angle_to_quat_single(tmp_quatz, 'Z', settings->base_pose_angle);
    mul_qt_qtqt(r_base_pose->orientation_quat, tmp_quatz, tmp_quatx);
  }
  else if (base_pose_object) {
    float tmp_quat[4];
    float tmp_eul[3];

    mat4_to_loc_quat(r_base_pose->position, tmp_quat, base_pose_object->obmat);

    /* Only use rotation around Z-axis to align view with floor. */
    quat_to_eul(tmp_eul, tmp_quat);
    tmp_eul[0] = M_PI_2;
    tmp_eul[1] = 0;
    eul_to_quat(r_base_pose->orientation_quat, tmp_eul);
  }
  else {
    copy_v3_fl(r_base_pose->position, 0.0f);
    axis_angle_to_quat_single(r_base_pose->orientation_quat, 'X', M_PI_2);
  }
}

static void wm_xr_session_draw_data_populate(wmXrData *xr_data,
                                             Scene *scene,
                                             Depsgraph *depsgraph,
                                             wmXrDrawData *r_draw_data)
{
  const XrSessionSettings *settings = &xr_data->session_settings;

  memset(r_draw_data, 0, sizeof(*r_draw_data));
  r_draw_data->scene = scene;
  r_draw_data->depsgraph = depsgraph;
  r_draw_data->xr_data = xr_data;
  r_draw_data->surface_data = g_xr_surface->customdata;

  wm_xr_session_base_pose_calc(r_draw_data->scene, settings, &r_draw_data->base_pose);
}

static wmWindow *wm_xr_session_root_window_or_fallback_get(const wmWindowManager *wm,
                                                           const wmXrRuntimeData *runtime_data)
{
  if (runtime_data->session_root_win &&
      BLI_findindex(&wm->windows, runtime_data->session_root_win) != -1) {
    /* Root window is still valid, use it. */
    return runtime_data->session_root_win;
  }
  /* Otherwise, fallback. */
  return wm->windows.first;
}

/**
 * Get the scene and depsgraph shown in the VR session's root window (the window the session was
 * started from) if still available. If it's not available, use some fallback window.
 *
 * It's important that the VR session follows some existing window, otherwise it would need to have
 * an own depsgraph, which is an expense we should avoid.
 */
static void wm_xr_session_scene_and_evaluated_depsgraph_get(Main *bmain,
                                                            const wmWindowManager *wm,
                                                            Scene **r_scene,
                                                            Depsgraph **r_depsgraph)
{
  const wmWindow *root_win = wm_xr_session_root_window_or_fallback_get(wm, wm->xr.runtime);

  /* Follow the scene & view layer shown in the root 3D View. */
  Scene *scene = WM_window_get_active_scene(root_win);
  ViewLayer *view_layer = WM_window_get_active_view_layer(root_win);

  Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer);
  BLI_assert(scene && view_layer && depsgraph);
  BKE_scene_graph_evaluated_ensure(depsgraph, bmain);
  *r_scene = scene;
  *r_depsgraph = depsgraph;
}

typedef enum wmXrSessionStateEvent {
  SESSION_STATE_EVENT_NONE = 0,
  SESSION_STATE_EVENT_START,
  SESSION_STATE_EVENT_RESET_TO_BASE_POSE,
  SESSION_STATE_EVENT_POSITON_TRACKING_TOGGLE,
} wmXrSessionStateEvent;

static bool wm_xr_session_draw_data_needs_reset_to_base_pose(const wmXrSessionState *state,
                                                             const XrSessionSettings *settings)
{
  if (state->force_reset_to_base_pose) {
    return true;
  }
  return ((settings->flag & XR_SESSION_USE_POSITION_TRACKING) == 0) &&
         ((state->prev_base_pose_type != settings->base_pose_type) ||
          (state->prev_base_pose_object != settings->base_pose_object));
}

static wmXrSessionStateEvent wm_xr_session_state_to_event(const wmXrSessionState *state,
                                                          const XrSessionSettings *settings)
{
  if (!state->is_view_data_set) {
    return SESSION_STATE_EVENT_START;
  }
  if (wm_xr_session_draw_data_needs_reset_to_base_pose(state, settings)) {
    return SESSION_STATE_EVENT_RESET_TO_BASE_POSE;
  }

  const bool position_tracking_toggled = ((state->prev_settings_flag &
                                           XR_SESSION_USE_POSITION_TRACKING) !=
                                          (settings->flag & XR_SESSION_USE_POSITION_TRACKING));
  if (position_tracking_toggled) {
    return SESSION_STATE_EVENT_POSITON_TRACKING_TOGGLE;
  }

  return SESSION_STATE_EVENT_NONE;
}

void wm_xr_session_draw_data_update(const wmXrSessionState *state,
                                    const XrSessionSettings *settings,
                                    const GHOST_XrDrawViewInfo *draw_view,
                                    wmXrDrawData *draw_data)
{
  const wmXrSessionStateEvent event = wm_xr_session_state_to_event(state, settings);
  const bool use_position_tracking = (settings->flag & XR_SESSION_USE_POSITION_TRACKING);

  switch (event) {
    case SESSION_STATE_EVENT_START:
      if (use_position_tracking) {
        /* We want to start the session exactly at landmark position.
         * Run-times may have a non-[0,0,0] starting position that we have to subtract for that. */
        copy_v3_v3(draw_data->eye_position_ofs, draw_view->local_pose.position);
      }
      else {
        copy_v3_fl(draw_data->eye_position_ofs, 0.0f);
      }
      break;
      /* This should be triggered by the VR add-on if a landmark changes. */
    case SESSION_STATE_EVENT_RESET_TO_BASE_POSE:
      if (use_position_tracking) {
        /* Switch exactly to base pose, so use eye offset to cancel out current position delta. */
        copy_v3_v3(draw_data->eye_position_ofs, draw_view->local_pose.position);
      }
      else {
        copy_v3_fl(draw_data->eye_position_ofs, 0.0f);
      }
      break;
    case SESSION_STATE_EVENT_POSITON_TRACKING_TOGGLE:
      if (use_position_tracking) {
        /* Keep the current position, and let the user move from there. */
        copy_v3_v3(draw_data->eye_position_ofs, state->prev_eye_position_ofs);
      }
      else {
        /* Back to the exact base-pose position. */
        copy_v3_fl(draw_data->eye_position_ofs, 0.0f);
      }
      break;
    case SESSION_STATE_EVENT_NONE:
      /* Keep previous offset when positional tracking is disabled. */
      copy_v3_v3(draw_data->eye_position_ofs, state->prev_eye_position_ofs);
      break;
  }
}

/**
 * Update information that is only stored for external state queries. E.g. for Python API to
 * request the current (as in, last known) viewer pose.
 */
void wm_xr_session_state_update(const XrSessionSettings *settings,
                                const wmXrDrawData *draw_data,
                                const GHOST_XrDrawViewInfo *draw_view,
                                wmXrSessionState *state)
{
  GHOST_XrPose viewer_pose;
  const bool use_position_tracking = settings->flag & XR_SESSION_USE_POSITION_TRACKING;

  mul_qt_qtqt(viewer_pose.orientation_quat,
              draw_data->base_pose.orientation_quat,
              draw_view->local_pose.orientation_quat);
  copy_v3_v3(viewer_pose.position, draw_data->base_pose.position);
  /* The local pose and the eye pose (which is copied from an earlier local pose) both are view
   * space, so Y-up. In this case we need them in regular Z-up. */
  viewer_pose.position[0] -= draw_data->eye_position_ofs[0];
  viewer_pose.position[1] += draw_data->eye_position_ofs[2];
  viewer_pose.position[2] -= draw_data->eye_position_ofs[1];
  if (use_position_tracking) {
    viewer_pose.position[0] += draw_view->local_pose.position[0];
    viewer_pose.position[1] -= draw_view->local_pose.position[2];
    viewer_pose.position[2] += draw_view->local_pose.position[1];
  }

  copy_v3_v3(state->viewer_pose.position, viewer_pose.position);
  copy_qt_qt(state->viewer_pose.orientation_quat, viewer_pose.orientation_quat);
  wm_xr_pose_to_viewmat(&viewer_pose, state->viewer_viewmat);
  /* No idea why, but multiplying by two seems to make it match the VR view more. */
  state->focal_len = 2.0f *
                     fov_to_focallength(draw_view->fov.angle_right - draw_view->fov.angle_left,
                                        DEFAULT_SENSOR_WIDTH);

  copy_v3_v3(state->prev_eye_position_ofs, draw_data->eye_position_ofs);
  state->prev_settings_flag = settings->flag;
  state->prev_base_pose_type = settings->base_pose_type;
  state->prev_base_pose_object = settings->base_pose_object;
  state->is_view_data_set = true;
  /* Assume this was already done through wm_xr_session_draw_data_update(). */
  state->force_reset_to_base_pose = false;
}

wmXrSessionState *WM_xr_session_state_handle_get(const wmXrData *xr)
{
  return xr->runtime ? &xr->runtime->session_state : NULL;
}

bool WM_xr_session_state_viewer_pose_location_get(const wmXrData *xr, float r_location[3])
{
  if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) {
    zero_v3(r_location);
    return false;
  }

  copy_v3_v3(r_location, xr->runtime->session_state.viewer_pose.position);
  return true;
}

bool WM_xr_session_state_viewer_pose_rotation_get(const wmXrData *xr, float r_rotation[4])
{
  if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) {
    unit_qt(r_rotation);
    return false;
  }

  copy_v4_v4(r_rotation, xr->runtime->session_state.viewer_pose.orientation_quat);
  return true;
}

bool WM_xr_session_state_viewer_pose_matrix_info_get(const wmXrData *xr,
                                                     float r_viewmat[4][4],
                                                     float *r_focal_len)
{
  if (!WM_xr_session_is_ready(xr) || !xr->runtime->session_state.is_view_data_set) {
    unit_m4(r_viewmat);
    *r_focal_len = 0.0f;
    return false;
  }

  copy_m4_m4(r_viewmat, xr->runtime->session_state.viewer_viewmat);
  *r_focal_len = xr->runtime->session_state.focal_len;

  return true;
}

/* -------------------------------------------------------------------- */
/** \name XR-Session Surface
 *
 * A wmSurface is used to manage drawing of the VR viewport. It's created and destroyed with the
 * session.
 *
 * \{ */

/**
 * \brief Call Ghost-XR to draw a frame
 *
 * Draw callback for the XR-session surface. It's expected to be called on each main loop
 * iteration and tells Ghost-XR to submit a new frame by drawing its views. Note that for drawing
 * each view, #wm_xr_draw_view() will be called through Ghost-XR (see GHOST_XrDrawViewFunc()).
 */
static void wm_xr_session_surface_draw(bContext *C)
{
  wmXrSurfaceData *surface_data = g_xr_surface->customdata;
  wmWindowManager *wm = CTX_wm_manager(C);
  Main *bmain = CTX_data_main(C);
  wmXrDrawData draw_data;

  if (!GHOST_XrSessionIsRunning(wm->xr.runtime->context)) {
    return;
  }

  Scene *scene;
  Depsgraph *depsgraph;
  wm_xr_session_scene_and_evaluated_depsgraph_get(bmain, wm, &scene, &depsgraph);
  wm_xr_session_draw_data_populate(&wm->xr, scene, depsgraph, &draw_data);

  GHOST_XrSessionDrawViews(wm->xr.runtime->context, &draw_data);

  GPU_offscreen_unbind(surface_data->offscreen, false);
}

bool wm_xr_session_surface_offscreen_ensure(wmXrSurfaceData *surface_data,
                                            const GHOST_XrDrawViewInfo *draw_view)
{
  const bool size_changed = surface_data->offscreen &&
                            (GPU_offscreen_width(surface_data->offscreen) != draw_view->width) &&
                            (GPU_offscreen_height(surface_data->offscreen) != draw_view->height);
  char err_out[256] = "unknown";
  bool failure = false;

  if (surface_data->offscreen) {
    BLI_assert(surface_data->viewport);

    if (!size_changed) {
      return true;
    }
    GPU_viewport_free(surface_data->viewport);
    GPU_offscreen_free(surface_data->offscreen);
  }

  if (!(surface_data->offscreen = GPU_offscreen_create(
            draw_view->width, draw_view->height, true, false, err_out))) {
    failure = true;
  }

  if (failure) {
    /* Pass. */
  }
  else if (!(surface_data->viewport = GPU_viewport_create())) {
    GPU_offscreen_free(surface_data->offscreen);
    failure = true;
  }

  if (failure) {
    CLOG_ERROR(&LOG, "Failed to get buffer, %s\n", err_out);
    return false;
  }

  return true;
}

static void wm_xr_session_surface_free_data(wmSurface *surface)
{
  wmXrSurfaceData *data = surface->customdata;

  if (data->viewport) {
    GPU_viewport_free(data->viewport);
  }
  if (data->offscreen) {
    GPU_offscreen_free(data->offscreen);
  }

  MEM_freeN(surface->customdata);

  g_xr_surface = NULL;
}

static wmSurface *wm_xr_session_surface_create(void)
{
  if (g_xr_surface) {
    BLI_assert(false);
    return g_xr_surface;
  }

  wmSurface *surface = MEM_callocN(sizeof(*surface), __func__);
  wmXrSurfaceData *data = MEM_callocN(sizeof(*data), "XrSurfaceData");

  surface->draw = wm_xr_session_surface_draw;
  surface->free_data = wm_xr_session_surface_free_data;
  surface->activate = DRW_xr_drawing_begin;
  surface->deactivate = DRW_xr_drawing_end;

  surface->ghost_ctx = DRW_xr_opengl_context_get();
  surface->gpu_ctx = DRW_xr_gpu_context_get();

  surface->customdata = data;

  g_xr_surface = surface;

  return surface;
}

void *wm_xr_session_gpu_binding_context_create(void)
{
  wmSurface *surface = wm_xr_session_surface_create();

  wm_surface_add(surface);

  /* Some regions may need to redraw with updated session state after the session is entirely up
   * and running. */
  WM_main_add_notifier(NC_WM | ND_XR_DATA_CHANGED, NULL);

  return surface->ghost_ctx;
}

void wm_xr_session_gpu_binding_context_destroy(GHOST_ContextHandle UNUSED(context))
{
  if (g_xr_surface) { /* Might have been freed already */
    wm_surface_remove(g_xr_surface);
  }

  wm_window_reset_drawable();

  /* Some regions may need to redraw with updated session state after the session is entirely
   * stopped. */
  WM_main_add_notifier(NC_WM | ND_XR_DATA_CHANGED, NULL);
}

/** \} */ /* XR-Session Surface */