1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
|
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file BlenderWorldInfo.h
* \ingroup bgeconv
*/
#ifndef __BLENDERWORLDINFO_H__
#define __BLENDERWORLDINFO_H__
#include "KX_WorldInfo.h"
#include "KX_KetsjiEngine.h"
#include "RAS_IRasterizer.h"
struct Scene;
struct World;
const class KX_KetsjiEngine;
const class RAS_IRasterizer;
class BlenderWorldInfo : public KX_WorldInfo
{
bool m_hasworld;
bool m_hasmist;
short m_misttype;
float m_miststart;
float m_mistdistance;
float m_mistintensity;
float m_mistcolor[3];
float m_backgroundcolor[3];
float m_ambientcolor[3];
float m_con_mistcolor[3];
float m_con_backgroundcolor[3];
float m_con_ambientcolor[3];
public:
BlenderWorldInfo(Scene *blenderscene, World *blenderworld);
~BlenderWorldInfo();
bool m_do_color_management;
bool hasWorld();
bool hasMist();
short getMistType();
float getMistStart();
float getMistDistance();
float getMistIntensity();
float getMistColorRed();
float getMistColorGreen();
float getMistColorBlue();
float getBackColorRed();
float getBackColorGreen();
float getBackColorBlue();
float getAmbientColorRed();
float getAmbientColorGreen();
float getAmbientColorBlue();
void setBackColor(float r, float g, float b);
void setUseMist(bool enable);
void setMistType(short type);
void setMistStart(float d);
void setMistDistance(float d);
void setMistIntensity(float intensity);
void setMistColor(float r, float g, float b);
void setAmbientColor(float r, float g, float b);
void UpdateBackGround();
void UpdateWorldSettings();
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:BlenderWorldInfo")
#endif
};
#endif /* __BLENDERWORLDINFO_H__ */
|