Welcome to mirror list, hosted at ThFree Co, Russian Federation.

SConscript « GameLogic « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 837769e5e7883e25e939422441877ec6ce74fe53 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
#!/usr/bin/python
Import ('env')

sources = env.Glob('*.cpp') + env.Glob('Joystick/*.cpp')

incs = '. #/source/kernel/gen_system #/intern/string'
incs += ' #/source/gameengine/Expressions #/intern/moto/include'
incs += ' #/source/gameengine/Rasterizer #/source/gameengine/SceneGraph'

incs += ' ' + env['BF_PYTHON_INC']


defs = []

if env['WITH_BF_SDL']:
	incs += ' ' + env['BF_SDL_INC']
else:
	defs.append('DISABLE_SDL')

cxxflags = []
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
	cxxflags.append ('/GR')
	cxxflags.append ('/O2')
	cxxflags.append ('/EHsc')
	if env['BF_DEBUG']:
		defs.append('_DEBUG')

env.BlenderLib ( 'bf_logic', sources, Split(incs), defs, libtype=['core','player'], priority=[330, 100], cxx_compileflags=cxxflags )