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# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
set(INC
.
../../../../intern/string
../../../../intern/container
../../../../intern/moto/include
../../../../source/gameengine/Ketsji
../../../../source/gameengine/GameLogic
../../../../source/gameengine/Expressions
../../../../source/gameengine/SceneGraph
../../../../source/gameengine/Network
)
set(SRC
KX_NetworkEventManager.cpp
KX_NetworkMessageActuator.cpp
KX_NetworkMessageSensor.cpp
KX_NetworkObjectActuator.cpp
KX_NetworkObjectSensor.cpp
KX_NetworkEventManager.h
KX_NetworkMessageActuator.h
KX_NetworkMessageSensor.h
KX_NetworkObjectActuator.h
KX_NetworkObjectSensor.h
)
blender_add_lib(ge_logic_network "${SRC}" "${INC}")
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