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KX_FontObject.h « Ketsji « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 * All rights reserved.
 *
 * The Original Code is: all of this file.
 *
 * Contributor(s): none yet.
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file KX_FontObject.h
 *  \ingroup ketsji
 */

#ifndef __KX_FONTOBJECT_H__
#define  __KX_FONTOBJECT_H__
#include "KX_GameObject.h"

class KX_FontObject : public KX_GameObject
{
public:
	Py_Header
	KX_FontObject(void* sgReplicationInfo,
	              SG_Callbacks callbacks,
	              RAS_IRasterizer* rasterizer,
	              Object *ob,
				  bool do_color_management);

	virtual ~KX_FontObject();

	void DrawFontText();

	/** 
	 * Inherited from CValue -- return a new copy of this
	 * instance allocated on the heap. Ownership of the new 
	 * object belongs with the caller.
	 */
	virtual	CValue* GetReplica();
	virtual void ProcessReplica();
	virtual int GetGameObjectType() { return OBJ_TEXT; }

protected:
	std::vector<STR_String>		m_text;
	Object*			m_object;
	int			m_fontid;
	int			m_dpi;
	float			m_fsize;
	float			m_resolution;
	float			m_color[4];
	float			m_line_spacing;
	MT_Vector3		m_offset;

	class RAS_IRasterizer*	m_rasterizer;	//needed for drawing routine

	bool		m_do_color_management;

#ifdef WITH_PYTHON
	static PyObject*	pyattr_get_text(void* self_v, const KX_PYATTRIBUTE_DEF *attrdef);
	static int			pyattr_set_text(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
#endif

};

#endif  /* __KX_FONTOBJECT_H__ */