1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file gameengine/Ketsji/KX_OrientationInterpolator.cpp
* \ingroup ketsji
*/
#include "KX_OrientationInterpolator.h"
#include "MT_Matrix3x3.h"
#include "KX_IScalarInterpolator.h"
void KX_OrientationInterpolator::Execute(float currentTime) const
{
MT_Vector3 eul(m_ipos[0]->GetValue(currentTime),
m_ipos[1]->GetValue(currentTime),
m_ipos[2]->GetValue(currentTime));
MT_Scalar ci = cosf(eul[0]);
MT_Scalar cj = cosf(eul[1]);
MT_Scalar ch = cosf(eul[2]);
MT_Scalar si = sinf(eul[0]);
MT_Scalar sj = sinf(eul[1]);
MT_Scalar sh = sinf(eul[2]);
MT_Scalar cc = ci*ch;
MT_Scalar cs = ci*sh;
MT_Scalar sc = si*ch;
MT_Scalar ss = si*sh;
m_target.setValue(cj*ch, sj*sc-cs, sj*cc+ss,
cj*sh, sj*ss+cc, sj*cs-sc,
-sj, cj*si, cj*ci);
}
|