Welcome to mirror list, hosted at ThFree Co, Russian Federation.

SConscript « Ketsji « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: db5474cf2d79043cbb8ef83b4ce4febd6fa2914a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
#!/usr/bin/env python
#
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Nathan Letwory.
#
# ***** END GPL LICENSE BLOCK *****

import sys

Import ('env')

sources = env.Glob('*.cpp')
defs = [ 'GLEW_STATIC' ]

incs = [
    '.',
    '#intern/container',
    '#intern/guardedalloc',
    '#intern/string',
    '#source/blender',
    '#extern/glew/include',
    '#intern/audaspace/FX',
    '#intern/audaspace/intern',
    '#intern/moto/include',
    '#source/blender/blenfont',
    '#source/blender/blenkernel',
    '#source/blender/blenlib',
    '#source/blender/gpu',
    '#source/blender/imbuf',
    '#source/blender/makesdna',
    '#source/blender/makesrna',
    '#source/blender/misc',
    '#source/blender/python',
    '#source/gameengine/BlenderRoutines',
    '#source/gameengine/Converter',
    '#source/gameengine/Expressions',
    '#source/gameengine/GameLogic',
    '#source/gameengine/Ketsji',
    '#source/gameengine/Network',
    '#source/gameengine/Rasterizer',
    '#source/gameengine/SceneGraph',
    '#extern/recastnavigation/Detour/Include',
    '#extern/recastnavigation/Recast/Include',
    '#source/blender/editors/include',
    # Only for bpy_internal_import.h, be very careful
    '#source/blender/python/generic',
    # Only for mathutils, be very careful
    '#source/blender/python/mathutils',
    '#source/gameengine/Ketsji/KXNetwork',
    '#source/gameengine/Physics/Dummy',
    '#source/gameengine/Physics/common',
    '#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
    ]
incs = ' '.join(incs)

incs += ' ' + env['BF_BULLET_INC']
incs += ' ' + env['BF_OPENGL_INC']
incs += ' ' + env['BF_BOOST_INC']

if  env['WITH_BF_SDL']:
    incs += ' ' + env['BF_SDL_INC']
    defs.append('WITH_SDL')

if env['WITH_BF_PYTHON']:
    incs += ' ' + env['BF_PYTHON_INC']
    defs.append('WITH_PYTHON')

if env['WITH_BF_FFMPEG']:
    defs.append('WITH_FFMPEG')

if env['OURPLATFORM'] in ('win32-vc', 'win64-vc', 'win32-mingw', 'win64-mingw'):
    if env['BF_DEBUG']:
        defs.append('_DEBUG') # for Python

if env['WITH_BF_CXX_GUARDEDALLOC']:
    defs.append('WITH_CXX_GUARDEDALLOC')

if env['WITH_BF_BULLET']:
    defs.append('WITH_BULLET')
    incs += ' #source/gameengine/Physics/Bullet'

if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc', 'win64-mingw'):
    incs += ' ' + env['BF_PTHREADS_INC']

env.BlenderLib ( 'ge_logic_ketsji', sources, Split(incs), defs, libtype=['core','player'], priority=[320,45], cxx_compileflags=env['BGE_CXXFLAGS'])