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SConscript « Network « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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#!/usr/bin/python
Import ('env')

sources = env.Glob('*.cpp') #'NG_NetworkMessage.cpp NG_NetworkObject.cpp NG_NetworkScene.cpp'

incs = '. #source/kernel/gen_system #intern/string #intern/moto/include'

defs = []

if env['WITH_BF_CXX_GUARDEDALLOC']:
    defs.append('WITH_CXX_GUARDEDALLOC')
    incs += ' #intern/guardedalloc'

env.BlenderLib ( 'ge_logic_ngnetwork', sources, Split(incs), defs, libtype=['core','player'], priority=[400,130] )