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SConscript « Network « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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ng_network_env = Environment()

# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
Import ('user_options_dict')
ng_network_env.Append (CCFLAGS = cflags)
ng_network_env.Append (CXXFLAGS = cxxflags)
ng_network_env.Append (CPPDEFINES = defines)

source_files = ['NG_NetworkMessage.cpp',
                'NG_NetworkObject.cpp',
                'NG_NetworkScene.cpp']

ng_network_env.Append (CPPPATH=['.',
                                '#source/kernel/gen_system',
                                '#intern/string'
                               ])

ng_network_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/NG_network', source=source_files)