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SConscript « Dummy « Physics « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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phy_dummy_env = Environment()

# Import the C flags set in the SConstruct file
Import ('cflags')
Import ('cxxflags')
Import ('defines')
phy_dummy_env.Append (CCFLAGS = cflags)
phy_dummy_env.Append (CXXFLAGS = cxxflags)
phy_dummy_env.Append (CPPDEFINES = defines)

source_files = ['DummyPhysicsEnvironment.cpp']

phy_dummy_env.Append (CPPPATH = ['.',
                                 '../common'
                                ])

phy_dummy_env.Library (target='#/lib/PHY_Dummy', source=source_files)