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SConscript « common « Physics « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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#!/usr/bin/python
Import ('env')

sources = 'PHY_IMotionState.cpp PHY_IController.cpp PHY_IPhysicsController.cpp PHY_IGraphicController.cpp PHY_IPhysicsEnvironment.cpp PHY_IVehicle.cpp'

incs = '. ../Dummy #intern/moto/include'

cxxflags = []
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
	cxxflags.append ('/GR')
	cxxflags.append ('/O2')
	cxxflags.append ('/EHsc')

env.BlenderLib ( 'bf_common', Split(sources), Split(incs), [], libtype=['core','player'], priority=[360, 90], cxx_compileflags = cxxflags )