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BL_Shader.py « PyDoc « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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class BL_Shader: # (PyObjectPlus)
	"""
	BL_Shader GLSL shaders.
	
	All placeholders have a __ prefix
	"""
	
	def __setUniformfv(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""

	def __delSource(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __getFragmentProg(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __getVertexProg(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __isValid(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setAttrib(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setNumberOfPasses(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setSampler(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setSource(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform1f(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform1i(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform2f(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform2i(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform3f(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform3i(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform4f(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniform4i(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniformDef(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniformMatrix3(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniformMatrix4(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setUniformiv(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __validate(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""