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KX_PhysicsObjectWrapper.py « PyDoc « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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from PyObjectPlus import *

class KX_PhysicsObjectWrapper(PyObjectPlus):
	"""
	KX_PhysicsObjectWrapper
	
	All placeholders have a __ prefix
	"""
	def __setActive(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""

	def __setAngularVelocity(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setLinearVelocity(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""
	def __setPosition(val):
		"""
		TODO - Description
		
		@param val: the starting frame of the animation
		@type val: float
		
		@rtype: integer
		@return: TODO Description
		"""