Welcome to mirror list, hosted at ThFree Co, Russian Federation.

KX_RaySensor.py « PyDoc « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: e487edcb655113610bb203ec60493d8c1b29b338 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
# $Id$
# Documentation for KX_RaySensor
from SCA_ISensor import *

class KX_RaySensor(SCA_ISensor):
	"""
	A ray sensor detects the first object in a given direction.
	"""
	
	def getHitObject():
		"""
		Returns the game object that was hit by this ray.
		
		@rtype: KX_GameObject
		"""
	def getHitPosition():
		"""
		Returns the position (in worldcoordinates) where the object was hit by this ray.
		
		@rtype: list [x, y, z]
		"""
	def getHitNormal():
		"""
		Returns the normal (in worldcoordinates) of the object at the location where the object was hit by this ray.
		
		@rtype: list [nx, ny, nz]
		"""
	def getRayDirection():
		"""
		Returns the direction from the ray (in worldcoordinates)
		
		@rtype: list [dx, dy, dz]
		"""