Welcome to mirror list, hosted at ThFree Co, Russian Federation.

SConscript « Rasterizer « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 2db42f8285f1a64c285b0eafd6b7b364d5eba337 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
#!/usr/bin/python
Import ('env')

sources = env.Glob('*.cpp')


incs = '. #intern/guardedalloc #intern/string #intern/moto/include #intern/container #source/gameengine/BlenderRoutines #extern/glew/include #source/gameengine/Expressions #source/gameengine/SceneGraph #source/blender/blenkernel #source/blender/makesdna'

defs = [ 'GLEW_STATIC' ]

if env['WITH_BF_PYTHON']:
    incs += ' ' + env['BF_PYTHON_INC']
    defs.append('WITH_PYTHON')


if env['WITH_BF_CXX_GUARDEDALLOC']:
    defs.append('WITH_CXX_GUARDEDALLOC')

env.BlenderLib ( 'ge_rasterizer', sources, Split(incs), defs, libtype=['core','player'], priority=[350,70], cxx_compileflags=env['BGE_CXXFLAGS'])