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SConscript « SceneGraph « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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#!/usr/bin/python

Import ('env')

sources = env.Glob('*.cpp') #'SG_BBox.cpp SG_Controller.cpp SG_IObject.cpp SG_Node.cpp SG_Spatial.cpp SG_Tree.cpp'

incs = '. #intern/moto/include'

env.BlenderLib ( 'SG_SceneGraph', sources, Split(incs), [], libtype='game', priority=50 )