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SConscript « SceneGraph « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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#!/usr/bin/python

Import ('env')

sources = env.Glob('*.cpp')

incs = '. #intern/moto/include'

cxxflags = []
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
	cxxflags.append ('/GR')
	cxxflags.append ('/O2')
	cxxflags.append ('/EHsc')

env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,125], cxx_compileflags = cxxflags )