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SConscript « SceneGraph « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
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#!/usr/bin/python

Import ('env')

sources = env.Glob('*.cpp')

incs = '. #intern/moto/include'

defs = []

if env['WITH_BF_CXX_GUARDEDALLOC']:
    defs.append('WITH_CXX_GUARDEDALLOC')
    incs += ' #intern/guardedalloc'

if env['WITH_BF_PYTHON']:
    incs += ' ' + env['BF_PYTHON_INC']
    defs.append('WITH_PYTHON')

env.BlenderLib ( 'ge_scenegraph', sources, Split(incs), defs, libtype=['core','player'], priority=[325,85], cxx_compileflags=env['BGE_CXXFLAGS'])