Welcome to mirror list, hosted at ThFree Co, Russian Federation.

ImageViewport.cpp « VideoTexture « gameengine « source - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 789b6006f99a7028a86cc33d48fd428d5b02e0ce (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
/*
 * ***** BEGIN GPL LICENSE BLOCK *****
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software  Foundation,
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 *
 * Copyright (c) 2007 The Zdeno Ash Miklas
 *
 * This source file is part of VideoTexture library
 *
 * Contributor(s):
 *
 * ***** END GPL LICENSE BLOCK *****
 */

/** \file gameengine/VideoTexture/ImageViewport.cpp
 *  \ingroup bgevideotex
 */

// implementation

#include "PyObjectPlus.h"
#include <structmember.h>

#include "GL/glew.h"

#include "KX_PythonInit.h"
#include "RAS_ICanvas.h"
#include "Texture.h"
#include "ImageBase.h"
#include "VideoBase.h"
#include "FilterSource.h"
#include "ImageViewport.h"


// constructor
ImageViewport::ImageViewport (void) : m_alpha(false), m_texInit(false)
{
	// get viewport rectangle
	RAS_Rect rect = KX_GetActiveEngine()->GetCanvas()->GetWindowArea();
	m_viewport[0] = rect.GetLeft();
	m_viewport[1] = rect.GetBottom();
	m_viewport[2] = rect.GetWidth();
	m_viewport[3] = rect.GetHeight();
	
	//glGetIntegerv(GL_VIEWPORT, m_viewport);
	// create buffer for viewport image
	// Warning: this buffer is also used to get the depth buffer as an array of
	//          float (1 float = 4 bytes per pixel)
	m_viewportImage = new BYTE [4 * getViewportSize()[0] * getViewportSize()[1]];
	// set attributes
	setWhole(false);
}

// destructor
ImageViewport::~ImageViewport (void)
{
	delete [] m_viewportImage;
}


// use whole viewport to capture image
void ImageViewport::setWhole (bool whole)
{
	// set whole
	m_whole = whole;
	// set capture size to viewport size, if whole,
	// otherwise place area in the middle of viewport
	for (int idx = 0; idx < 2; ++idx)
	{
		// capture size
		m_capSize[idx] = whole ? short(getViewportSize()[idx])
			: calcSize(short(getViewportSize()[idx]));
		// position
		m_position[idx] = whole ? 0 : ((getViewportSize()[idx] - m_capSize[idx]) >> 1);
	}
	// init image
	init(m_capSize[0], m_capSize[1]);
	// set capture position
	setPosition();
}

void ImageViewport::setCaptureSize (short size[2])
{
	m_whole = false;
	if (size == NULL) 
		size = m_capSize;
	for (int idx = 0; idx < 2; ++idx)
	{
		if (size[idx] < 1)
			m_capSize[idx] = 1;
		else if (size[idx] > getViewportSize()[idx])
			m_capSize[idx] = short(getViewportSize()[idx]);
		else
			m_capSize[idx] = size[idx];
	}
	init(m_capSize[0], m_capSize[1]);
	// set capture position
	setPosition();
}

// set position of capture rectangle
void ImageViewport::setPosition (GLint pos[2])
{
	// if new position is not provided, use existing position
	if (pos == NULL) pos = m_position;
	// save position
	for (int idx = 0; idx < 2; ++idx)
		m_position[idx] = pos[idx] < 0 ? 0 : pos[idx] >= getViewportSize()[idx]
		- m_capSize[idx] ? getViewportSize()[idx] - m_capSize[idx] : pos[idx];
	// recalc up left corner
	for (int idx = 0; idx < 2; ++idx)
		m_upLeft[idx] = m_position[idx] + m_viewport[idx];
}


// capture image from viewport
void ImageViewport::calcImage (unsigned int texId, double ts)
{
	// if scale was changed
	if (m_scaleChange)
		// reset image
		init(m_capSize[0], m_capSize[1]);
	// if texture wasn't initialized
	if (!m_texInit) {
		// initialize it
		loadTexture(texId, m_image, m_size);
		m_texInit = true;
	}
	// if texture can be directly created
	if (texId != 0 && m_pyfilter == NULL && m_capSize[0] == calcSize(m_capSize[0])
	    && m_capSize[1] == calcSize(m_capSize[1]) && !m_flip && !m_zbuff && !m_depth)
	{
		// just copy current viewport to texture
		glBindTexture(GL_TEXTURE_2D, texId);
		glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1]);
		// image is not available
		m_avail = false;
	}
	// otherwise copy viewport to buffer, if image is not available
	else if (!m_avail) {
		if (m_zbuff) {
			// Use read pixels with the depth buffer
			// *** misusing m_viewportImage here, but since it has the correct size
			//     (4 bytes per pixel = size of float) and we just need it to apply
			//     the filter, it's ok
			glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1],
			        GL_DEPTH_COMPONENT, GL_FLOAT, m_viewportImage);
			// filter loaded data
			FilterZZZA filt;
			filterImage(filt, (float *)m_viewportImage, m_capSize);
		}
		else {

			if (m_depth) {
				// Use read pixels with the depth buffer
				// See warning above about m_viewportImage.
				glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1],
				        GL_DEPTH_COMPONENT, GL_FLOAT, m_viewportImage);
				// filter loaded data
				FilterDEPTH filt;
				filterImage(filt, (float *)m_viewportImage, m_capSize);
			}
			else {

				// get frame buffer data
				if (m_alpha) {
					glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1], GL_RGBA,
					        GL_UNSIGNED_BYTE, m_viewportImage);
					// filter loaded data
					FilterRGBA32 filt;
					filterImage(filt, m_viewportImage, m_capSize);
				}
				else {
					glReadPixels(m_upLeft[0], m_upLeft[1], (GLsizei)m_capSize[0], (GLsizei)m_capSize[1], GL_RGB,
					        GL_UNSIGNED_BYTE, m_viewportImage);
					// filter loaded data
					FilterRGB24 filt;
					filterImage(filt, m_viewportImage, m_capSize);
				}
			}
		}
	}
}



// cast Image pointer to ImageViewport
inline ImageViewport * getImageViewport (PyImage *self)
{ return static_cast<ImageViewport*>(self->m_image); }


// python methods


// get whole
PyObject *ImageViewport_getWhole (PyImage *self, void *closure)
{
	if (self->m_image != NULL && getImageViewport(self)->getWhole()) Py_RETURN_TRUE;
	else Py_RETURN_FALSE;
}

// set whole
int ImageViewport_setWhole(PyImage *self, PyObject *value, void *closure)
{
	// check parameter, report failure
	if (value == NULL || !PyBool_Check(value))
	{
		PyErr_SetString(PyExc_TypeError, "The value must be a bool");
		return -1;
	}
	try
	{
		// set whole, can throw in case of resize and buffer exports
		if (self->m_image != NULL) getImageViewport(self)->setWhole(value == Py_True);
	}
	catch (Exception & exp)
	{
		exp.report();
		return -1;
	}
	// success
	return 0;
}

// get alpha
PyObject *ImageViewport_getAlpha (PyImage *self, void *closure)
{
	if (self->m_image != NULL && getImageViewport(self)->getAlpha()) Py_RETURN_TRUE;
	else Py_RETURN_FALSE;
}

// set whole
int ImageViewport_setAlpha(PyImage *self, PyObject *value, void *closure)
{
	// check parameter, report failure
	if (value == NULL || !PyBool_Check(value))
	{
		PyErr_SetString(PyExc_TypeError, "The value must be a bool");
		return -1;
	}
	// set alpha
	if (self->m_image != NULL) getImageViewport(self)->setAlpha(value == Py_True);
	// success
	return 0;
}


// get position
static PyObject *ImageViewport_getPosition (PyImage *self, void *closure)
{
	GLint *pos = getImageViewport(self)->getPosition();
	PyObject *ret = PyTuple_New(2);
	PyTuple_SET_ITEM(ret, 0, PyLong_FromLong(pos[0]));
	PyTuple_SET_ITEM(ret, 1, PyLong_FromLong(pos[1]));
	return ret;
}

// set position
static int ImageViewport_setPosition(PyImage *self, PyObject *value, void *closure)
{
	// check validity of parameter
	if (value == NULL ||
	    !(PyTuple_Check(value) || PyList_Check(value)) ||
	    PySequence_Fast_GET_SIZE(value) != 2 ||
	    !PyLong_Check(PySequence_Fast_GET_ITEM(value, 0)) ||
	    !PyLong_Check(PySequence_Fast_GET_ITEM(value, 1)))
	{
		PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 2 ints");
		return -1;
	}
	// set position
	GLint pos[2] = {
	    GLint(PyLong_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
	    GLint(PyLong_AsLong(PySequence_Fast_GET_ITEM(value, 1)))
	};
	getImageViewport(self)->setPosition(pos);
	// success
	return 0;
}

// get capture size
PyObject *ImageViewport_getCaptureSize (PyImage *self, void *closure)
{
	short *size = getImageViewport(self)->getCaptureSize();
	PyObject *ret = PyTuple_New(2);
	PyTuple_SET_ITEM(ret, 0, PyLong_FromLong(size[0]));
	PyTuple_SET_ITEM(ret, 1, PyLong_FromLong(size[1]));
	return ret;
}

// set capture size
int ImageViewport_setCaptureSize(PyImage *self, PyObject *value, void *closure)
{
	// check validity of parameter
	if (value == NULL ||
	    !(PyTuple_Check(value) || PyList_Check(value)) ||
	    PySequence_Fast_GET_SIZE(value) != 2 ||
	    !PyLong_Check(PySequence_Fast_GET_ITEM(value, 0)) ||
	    !PyLong_Check(PySequence_Fast_GET_ITEM(value, 1)))
	{
		PyErr_SetString(PyExc_TypeError, "The value must be a sequence of 2 ints");
		return -1;
	}
	// set capture size
	short size[2] = {
	    short(PyLong_AsLong(PySequence_Fast_GET_ITEM(value, 0))),
	    short(PyLong_AsLong(PySequence_Fast_GET_ITEM(value, 1)))
	};
	try
	{
		// can throw in case of resize and buffer exports
		getImageViewport(self)->setCaptureSize(size);
	}
	catch (Exception & exp)
	{
		exp.report();
		return -1;
	}
	// success
	return 0;
}


// methods structure
static PyMethodDef imageViewportMethods[] =
{ // methods from ImageBase class
	{"refresh", (PyCFunction)Image_refresh, METH_NOARGS, "Refresh image - invalidate its current content"},
	{NULL}
};
// attributes structure
static PyGetSetDef imageViewportGetSets[] =
{ 
	{(char*)"whole", (getter)ImageViewport_getWhole, (setter)ImageViewport_setWhole, (char*)"use whole viewport to capture", NULL},
	{(char*)"position", (getter)ImageViewport_getPosition, (setter)ImageViewport_setPosition, (char*)"upper left corner of captured area", NULL},
	{(char*)"capsize", (getter)ImageViewport_getCaptureSize, (setter)ImageViewport_setCaptureSize, (char*)"size of viewport area being captured", NULL},
	{(char*)"alpha", (getter)ImageViewport_getAlpha, (setter)ImageViewport_setAlpha, (char*)"use alpha in texture", NULL},
	// attributes from ImageBase class
	{(char*)"valid", (getter)Image_valid, NULL, (char*)"bool to tell if an image is available", NULL},
	{(char*)"image", (getter)Image_getImage, NULL, (char*)"image data", NULL},
	{(char*)"size", (getter)Image_getSize, NULL, (char*)"image size", NULL},
	{(char*)"scale", (getter)Image_getScale, (setter)Image_setScale, (char*)"fast scale of image (near neighbor)", NULL},
	{(char*)"flip", (getter)Image_getFlip, (setter)Image_setFlip, (char*)"flip image vertically", NULL},
	{(char*)"zbuff", (getter)Image_getZbuff, (setter)Image_setZbuff, (char*)"use depth buffer as texture", NULL},
	{(char*)"depth", (getter)Image_getDepth, (setter)Image_setDepth, (char*)"get depth information from z-buffer as array of float", NULL},
	{(char*)"filter", (getter)Image_getFilter, (setter)Image_setFilter, (char*)"pixel filter", NULL},
	{NULL}
};


// define python type
PyTypeObject ImageViewportType = {
	PyVarObject_HEAD_INIT(NULL, 0)
	"VideoTexture.ImageViewport",   /*tp_name*/
	sizeof(PyImage),          /*tp_basicsize*/
	0,                         /*tp_itemsize*/
	(destructor)Image_dealloc, /*tp_dealloc*/
	0,                         /*tp_print*/
	0,                         /*tp_getattr*/
	0,                         /*tp_setattr*/
	0,                         /*tp_compare*/
	0,                         /*tp_repr*/
	0,                         /*tp_as_number*/
	0,                         /*tp_as_sequence*/
	0,                         /*tp_as_mapping*/
	0,                         /*tp_hash */
	0,                         /*tp_call*/
	0,                         /*tp_str*/
	0,                         /*tp_getattro*/
	0,                         /*tp_setattro*/
	&imageBufferProcs,         /*tp_as_buffer*/
	Py_TPFLAGS_DEFAULT,        /*tp_flags*/
	"Image source from viewport",       /* tp_doc */
	0,		               /* tp_traverse */
	0,		               /* tp_clear */
	0,		               /* tp_richcompare */
	0,		               /* tp_weaklistoffset */
	0,		               /* tp_iter */
	0,		               /* tp_iternext */
	imageViewportMethods,    /* tp_methods */
	0,                   /* tp_members */
	imageViewportGetSets,          /* tp_getset */
	0,                         /* tp_base */
	0,                         /* tp_dict */
	0,                         /* tp_descr_get */
	0,                         /* tp_descr_set */
	0,                         /* tp_dictoffset */
	(initproc)Image_init<ImageViewport>,     /* tp_init */
	0,                         /* tp_alloc */
	Image_allocNew,           /* tp_new */
};