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/* Apache License, Version 2.0 */

#include "testing/testing.h"
#include <string.h>

extern "C" {
#include "BLI_compiler_attrs.h"
#include "BLI_heap_simple.h"
#include "BLI_utildefines.h"
#include "BLI_rand.h"

#include "MEM_guardedalloc.h"
};

#define SIZE 1024


static void range_fl(float *array_tar, const int size)
{
	float *array_pt = array_tar + (size - 1);
	int i = size;
	while (i--) {
		*(array_pt--) = (float)i;
	}
}

TEST(heap, SimpleEmpty)
{
	HeapSimple *heap;

	heap = BLI_heapsimple_new();
	EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
	EXPECT_EQ(BLI_heapsimple_len(heap), 0);
	BLI_heapsimple_free(heap, NULL);
}

TEST(heap, SimpleOne)
{
	HeapSimple *heap;
	const char *in = "test";

	heap = BLI_heapsimple_new();

	BLI_heapsimple_insert(heap, 0.0f, (void *)in);
	EXPECT_FALSE(BLI_heapsimple_is_empty(heap));
	EXPECT_EQ(BLI_heapsimple_len(heap), 1);
	EXPECT_EQ(in, BLI_heapsimple_pop_min(heap));
	EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
	EXPECT_EQ(BLI_heapsimple_len(heap), 0);
	BLI_heapsimple_free(heap, NULL);
}

TEST(heap, SimpleRange)
{
	const int items_total = SIZE;
	HeapSimple *heap = BLI_heapsimple_new();
	for (int in = 0; in < items_total; in++) {
		BLI_heapsimple_insert(heap, (float)in, POINTER_FROM_INT(in));
	}
	for (int out_test = 0; out_test < items_total; out_test++) {
		EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));

	}
	EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
	BLI_heapsimple_free(heap, NULL);
}

TEST(heap, SimpleRangeReverse)
{
	const int items_total = SIZE;
	HeapSimple *heap = BLI_heapsimple_new();
	for (int in = 0; in < items_total; in++) {
		BLI_heapsimple_insert(heap, (float)-in, POINTER_FROM_INT(-in));
	}
	for (int out_test = items_total - 1; out_test >= 0; out_test--) {
		EXPECT_EQ(-out_test, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));
	}
	EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
	BLI_heapsimple_free(heap, NULL);
}

TEST(heap, SimpleDuplicates)
{
	const int items_total = SIZE;
	HeapSimple *heap = BLI_heapsimple_new();
	for (int in = 0; in < items_total; in++) {
		BLI_heapsimple_insert(heap, 1.0f, 0);
	}
	for (int out_test = 0; out_test < items_total; out_test++) {
		EXPECT_EQ(0, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));
	}
	EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
	BLI_heapsimple_free(heap, NULL);
}

static void random_heapsimple_helper(
        const int items_total,
        const int random_seed)
{
	HeapSimple *heap = BLI_heapsimple_new();
	float *values = (float *)MEM_mallocN(sizeof(float) * items_total, __func__);
	range_fl(values, items_total);
	BLI_array_randomize(values, sizeof(float), items_total, random_seed);
	for (int i = 0; i < items_total; i++) {
		BLI_heapsimple_insert(heap, values[i], POINTER_FROM_INT((int)values[i]));
	}
	for (int out_test = 0; out_test < items_total; out_test++) {
		EXPECT_EQ(out_test, POINTER_AS_INT(BLI_heapsimple_pop_min(heap)));
	}
	EXPECT_TRUE(BLI_heapsimple_is_empty(heap));
	BLI_heapsimple_free(heap, NULL);
	MEM_freeN(values);
}

TEST(heap, SimpleRand1)       { random_heapsimple_helper(1, 1234); }
TEST(heap, SimpleRand2)       { random_heapsimple_helper(2, 1234); }
TEST(heap, SimpleRand100)     { random_heapsimple_helper(100, 4321); }