Welcome to mirror list, hosted at ThFree Co, Russian Federation.

bl_alembic_io_test.py « python « tests - git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: f348038091166cdb634406ec07e46db29f74f40e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
# SPDX-License-Identifier: GPL-2.0-or-later

# <pep8 compliant>

"""
./blender.bin --background -noaudio --factory-startup --python tests/python/bl_alembic_io_test.py -- --testdir /path/to/lib/tests/alembic
"""

import math
import pathlib
import sys
import tempfile
import unittest

import bpy
from mathutils import Euler, Matrix, Vector

args = None


class AbstractAlembicTest(unittest.TestCase):
    @classmethod
    def setUpClass(cls):
        cls.testdir = args.testdir

    def setUp(self):
        self.assertTrue(self.testdir.exists(),
                        'Test dir %s should exist' % self.testdir)

        # Make sure we always start with a known-empty file.
        bpy.ops.wm.open_mainfile(filepath=str(self.testdir / "empty.blend"))

    def assertAlmostEqualFloatArray(self, actual, expect, places=6, delta=None):
        """Asserts that the arrays of floats are almost equal."""

        self.assertEqual(len(actual), len(expect),
                         'Actual array has %d items, expected %d' % (len(actual), len(expect)))

        for idx, (act, exp) in enumerate(zip(actual, expect)):
            self.assertAlmostEqual(act, exp, places=places, delta=delta,
                                   msg='%f != %f at index %d' % (act, exp, idx))


class SimpleImportTest(AbstractAlembicTest):
    def test_import_cube_hierarchy(self):
        res = bpy.ops.wm.alembic_import(
            filepath=str(self.testdir / "cubes-hierarchy.abc"),
            as_background_job=False)
        self.assertEqual({'FINISHED'}, res)

        # The objects should be linked to scene.collection in Blender 2.8,
        # and to scene in Blender 2.7x.
        objects = bpy.context.scene.collection.objects
        self.assertEqual(13, len(objects))

        # Test the hierarchy.
        self.assertIsNone(objects['Cube'].parent)
        self.assertEqual(objects['Cube'], objects['Cube_001'].parent)
        self.assertEqual(objects['Cube'], objects['Cube_002'].parent)
        self.assertEqual(objects['Cube'], objects['Cube_003'].parent)
        self.assertEqual(objects['Cube_003'], objects['Cube_004'].parent)
        self.assertEqual(objects['Cube_003'], objects['Cube_005'].parent)
        self.assertEqual(objects['Cube_003'], objects['Cube_006'].parent)

    def test_inherit_or_not(self):
        res = bpy.ops.wm.alembic_import(
            filepath=str(self.testdir / "T52022-inheritance.abc"),
            as_background_job=False)
        self.assertEqual({'FINISHED'}, res)

        # The objects should be linked to scene.collection in Blender 2.8,
        # and to scene in Blender 2.7x.
        objects = bpy.context.scene.collection.objects

        # ABC parent is top-level object, which translates to nothing in Blender
        self.assertIsNone(objects['locator1'].parent)

        # ABC parent is locator1, but locator2 has "inherits Xforms" = false, which
        # translates to "no parent" in Blender.
        self.assertIsNone(objects['locator2'].parent)

        depsgraph = bpy.context.evaluated_depsgraph_get()

        # Shouldn't have inherited the ABC parent's transform.
        loc2 = depsgraph.id_eval_get(objects['locator2'])
        x, y, z = objects['locator2'].matrix_world.to_translation()
        self.assertAlmostEqual(0, x)
        self.assertAlmostEqual(0, y)
        self.assertAlmostEqual(2, z)

        # ABC parent is inherited and translates to normal parent in Blender.
        self.assertEqual(objects['locator2'], objects['locatorShape2'].parent)

        # Should have inherited its ABC parent's transform.
        locshp2 = depsgraph.id_eval_get(objects['locatorShape2'])
        x, y, z = locshp2.matrix_world.to_translation()
        self.assertAlmostEqual(0, x)
        self.assertAlmostEqual(0, y)
        self.assertAlmostEqual(2, z)

    def test_select_after_import(self):
        # Add a sphere, so that there is something in the scene, selected, and active,
        # before we do the Alembic import.
        bpy.ops.mesh.primitive_uv_sphere_add()
        sphere = bpy.context.active_object
        self.assertEqual('Sphere', sphere.name)
        self.assertEqual([sphere], bpy.context.selected_objects)

        bpy.ops.wm.alembic_import(
            filepath=str(self.testdir / "cubes-hierarchy.abc"),
            as_background_job=False)

        # The active object is probably the first one that was imported, but this
        # behaviour is not defined. At least it should be one of the cubes, and
        # not the sphere.
        self.assertNotEqual(sphere, bpy.context.active_object)
        self.assertTrue('Cube' in bpy.context.active_object.name)

        # All cubes should be selected, but the sphere shouldn't be.
        for ob in bpy.data.objects:
            self.assertEqual('Cube' in ob.name, ob.select_get())

    def test_change_path_constraint(self):
        fname = 'cube-rotating1.abc'
        abc = self.testdir / fname
        relpath = bpy.path.relpath(str(abc))

        res = bpy.ops.wm.alembic_import(filepath=str(abc), as_background_job=False)
        self.assertEqual({'FINISHED'}, res)
        cube = bpy.context.active_object

        depsgraph = bpy.context.evaluated_depsgraph_get()

        # Check that the file loaded ok.
        bpy.context.scene.frame_set(10)
        cube = depsgraph.id_eval_get(cube)
        x, y, z = cube.matrix_world.to_euler('XYZ')
        self.assertAlmostEqual(x, 0)
        self.assertAlmostEqual(y, 0)
        self.assertAlmostEqual(z, math.pi / 2, places=5)

        # Change path from absolute to relative. This should not break the animation.
        bpy.context.scene.frame_set(1)
        bpy.data.cache_files[fname].filepath = relpath
        bpy.context.scene.frame_set(10)

        cube = depsgraph.id_eval_get(cube)
        x, y, z = cube.matrix_world.to_euler('XYZ')
        self.assertAlmostEqual(x, 0)
        self.assertAlmostEqual(y, 0)
        self.assertAlmostEqual(z, math.pi / 2, places=5)

        # Replace the Alembic file; this should apply new animation.
        bpy.data.cache_files[fname].filepath = relpath.replace('1.abc', '2.abc')
        depsgraph.update()

        cube = depsgraph.id_eval_get(cube)
        x, y, z = cube.matrix_world.to_euler('XYZ')
        self.assertAlmostEqual(x, math.pi / 2, places=5)
        self.assertAlmostEqual(y, 0)
        self.assertAlmostEqual(z, 0)

    def test_change_path_modifier(self):
        fname = 'animated-mesh.abc'
        abc = self.testdir / fname
        relpath = bpy.path.relpath(str(abc))

        res = bpy.ops.wm.alembic_import(filepath=str(abc), as_background_job=False)
        self.assertEqual({'FINISHED'}, res)
        plane = bpy.context.active_object

        depsgraph = bpy.context.evaluated_depsgraph_get()

        # Check that the file loaded ok.
        bpy.context.scene.frame_set(6)
        scene = bpy.context.scene
        plane_eval = plane.evaluated_get(depsgraph)
        mesh = plane_eval.to_mesh()
        self.assertAlmostEqual(-1, mesh.vertices[0].co.x)
        self.assertAlmostEqual(-1, mesh.vertices[0].co.y)
        self.assertAlmostEqual(0.5905638933181763, mesh.vertices[0].co.z)
        plane_eval.to_mesh_clear()

        # Change path from absolute to relative. This should not break the animation.
        scene.frame_set(1)
        bpy.data.cache_files[fname].filepath = relpath
        scene.frame_set(6)

        plane_eval = plane.evaluated_get(depsgraph)
        mesh = plane_eval.to_mesh()
        self.assertAlmostEqual(1, mesh.vertices[3].co.x)
        self.assertAlmostEqual(1, mesh.vertices[3].co.y)
        self.assertAlmostEqual(0.5905638933181763, mesh.vertices[3].co.z)
        plane_eval.to_mesh_clear()

    def test_import_long_names(self):
        # This file contains very long names. The longest name is 4047 chars.
        bpy.ops.wm.alembic_import(
            filepath=str(self.testdir / "long-names.abc"),
            as_background_job=False)

        self.assertIn('Cube', bpy.data.objects)
        self.assertEqual('CubeShape', bpy.data.objects['Cube'].data.name)


class VertexColourImportTest(AbstractAlembicTest):
    def test_import_from_houdini(self):
        # Houdini saved "face-varying", and as RGB.
        res = bpy.ops.wm.alembic_import(
            filepath=str(self.testdir / "vertex-colours-houdini.abc"),
            as_background_job=False)
        self.assertEqual({'FINISHED'}, res)

        ob = bpy.context.active_object
        layer = ob.data.vertex_colors['Cf']  # MeshLoopColorLayer

        # Test some known-good values.
        self.assertAlmostEqualFloatArray(layer.data[0].color, (0, 0, 0, 1.0))
        self.assertAlmostEqualFloatArray(layer.data[98].color, (0.9019607, 0.4745098, 0.2666666, 1.0))
        self.assertAlmostEqualFloatArray(layer.data[99].color, (0.8941176, 0.4705882, 0.2627451, 1.0))

    def test_import_from_blender(self):
        # Blender saved per-vertex, and as RGBA.
        res = bpy.ops.wm.alembic_import(
            filepath=str(self.testdir / "vertex-colours-blender.abc"),
            as_background_job=False)
        self.assertEqual({'FINISHED'}, res)

        ob = bpy.context.active_object
        layer = ob.data.vertex_colors['Cf']  # MeshLoopColorLayer

        # Test some known-good values.
        self.assertAlmostEqualFloatArray(layer.data[0].color, (1.0, 0.0156862, 0.3607843, 1.0))
        self.assertAlmostEqualFloatArray(layer.data[98].color, (0.0941176, 0.1215686, 0.9137254, 1.0))
        self.assertAlmostEqualFloatArray(layer.data[99].color, (0.1294117, 0.3529411, 0.7529411, 1.0))


class CameraExportImportTest(unittest.TestCase):
    names = [
        'CAM_Unit_Transform',
        'CAM_Look_+Y',
        'CAM_Static_Child_Left',
        'CAM_Static_Child_Right',
        'Static_Child',
        'CAM_Animated',
        'CAM_Animated_Child_Left',
        'CAM_Animated_Child_Right',
        'Animated_Child',
    ]

    def setUp(self):
        self._tempdir = tempfile.TemporaryDirectory()
        self.tempdir = pathlib.Path(self._tempdir.name)

    def tearDown(self):
        # Unload the current blend file to release the imported Alembic file.
        # This is necessary on Windows in order to be able to delete the
        # temporary ABC file.
        bpy.ops.wm.read_homefile()
        self._tempdir.cleanup()

    def test_export_hierarchy(self):
        self.do_export_import_test(flatten=False)

        # Double-check that the export was hierarchical.
        objects = bpy.context.scene.collection.objects
        for name in self.names:
            if 'Child' in name:
                self.assertIsNotNone(objects[name].parent)
            else:
                self.assertIsNone(objects[name].parent)

    def test_export_flattened(self):
        self.do_export_import_test(flatten=True)

        # Double-check that the export was flat.
        objects = bpy.context.scene.collection.objects
        for name in self.names:
            self.assertIsNone(objects[name].parent)

    def do_export_import_test(self, *, flatten: bool):
        bpy.ops.wm.open_mainfile(filepath=str(args.testdir / "camera_transforms.blend"))

        abc_path = self.tempdir / "camera_transforms.abc"
        self.assertIn('FINISHED', bpy.ops.wm.alembic_export(
            filepath=str(abc_path),
            flatten=flatten,
        ))

        # Re-import what we just exported into an empty file.
        bpy.ops.wm.open_mainfile(filepath=str(args.testdir / "empty.blend"))
        self.assertIn('FINISHED', bpy.ops.wm.alembic_import(filepath=str(abc_path)))

        # Test that the import was ok.
        bpy.context.scene.frame_set(1)
        self.loc_rot_scale('CAM_Unit_Transform', (0, 0, 0), (0, 0, 0))

        self.loc_rot_scale('CAM_Look_+Y', (2, 0, 0), (90, 0, 0))
        self.loc_rot_scale('CAM_Static_Child_Left', (2 - 0.15, 0, 0), (90, 0, 0))
        self.loc_rot_scale('CAM_Static_Child_Right', (2 + 0.15, 0, 0), (90, 0, 0))
        self.loc_rot_scale('Static_Child', (2, 0, 1), (90, 0, 0))

        self.loc_rot_scale('CAM_Animated', (4, 0, 0), (90, 0, 0))
        self.loc_rot_scale('CAM_Animated_Child_Left', (4 - 0.15, 0, 0), (90, 0, 0))
        self.loc_rot_scale('CAM_Animated_Child_Right', (4 + 0.15, 0, 0), (90, 0, 0))
        self.loc_rot_scale('Animated_Child', (4, 0, 1), (90, 0, 0))

        bpy.context.scene.frame_set(10)

        self.loc_rot_scale('CAM_Animated', (4, 1, 2), (90, 0, 25))
        self.loc_rot_scale('CAM_Animated_Child_Left', (3.864053, 0.936607, 2), (90, 0, 25))
        self.loc_rot_scale('CAM_Animated_Child_Right', (4.135946, 1.063392, 2), (90, 0, 25))
        self.loc_rot_scale('Animated_Child', (4, 1, 3), (90, -45, 25))

    def loc_rot_scale(self, name: str, expect_loc, expect_rot_deg):
        """Assert world loc/rot/scale is OK."""

        objects = bpy.context.scene.collection.objects
        depsgraph = bpy.context.evaluated_depsgraph_get()
        ob_eval = objects[name].evaluated_get(depsgraph)

        actual_loc = ob_eval.matrix_world.to_translation()
        actual_rot = ob_eval.matrix_world.to_euler('XYZ')
        actual_scale = ob_eval.matrix_world.to_scale()

        # Precision of the 'almost equal' comparisons.
        delta_loc = delta_scale = 1e-6
        delta_rot = math.degrees(1e-6)

        self.assertAlmostEqual(expect_loc[0], actual_loc.x, delta=delta_loc)
        self.assertAlmostEqual(expect_loc[1], actual_loc.y, delta=delta_loc)
        self.assertAlmostEqual(expect_loc[2], actual_loc.z, delta=delta_loc)

        self.assertAlmostEqual(expect_rot_deg[0], math.degrees(actual_rot.x), delta=delta_rot)
        self.assertAlmostEqual(expect_rot_deg[1], math.degrees(actual_rot.y), delta=delta_rot)
        self.assertAlmostEqual(expect_rot_deg[2], math.degrees(actual_rot.z), delta=delta_rot)

        # This test doesn't use scale.
        self.assertAlmostEqual(1, actual_scale.x, delta=delta_scale)
        self.assertAlmostEqual(1, actual_scale.y, delta=delta_scale)
        self.assertAlmostEqual(1, actual_scale.z, delta=delta_scale)


class OverrideLayersTest(AbstractAlembicTest):
    def test_import_layer(self):
        fname = 'cube-base-file.abc'
        fname_layer = 'cube-hi-res.abc'
        abc = self.testdir / fname
        abc_layer = self.testdir / fname_layer

        # We need a cache reader to ensure that the data will be updated after adding a layer.
        res = bpy.ops.wm.alembic_import(filepath=str(abc), as_background_job=False, always_add_cache_reader=True)
        self.assertEqual({'FINISHED'}, res)

        # Check that the file loaded ok.
        cube = bpy.context.active_object
        depsgraph = bpy.context.evaluated_depsgraph_get()
        scene = bpy.context.scene
        cube_eval = cube.evaluated_get(depsgraph)
        mesh = cube_eval.to_mesh()

        # The base file should be a default cube.
        self.assertEqual(len(mesh.vertices), 8)
        self.assertEqual(len(mesh.edges), 12)
        self.assertEqual(len(mesh.polygons), 6)

        # Add a layer.
        cache_file = bpy.data.cache_files[fname]
        self.assertEqual(len(cache_file.layers), 0)

        layer = cache_file.layers.new(filepath=str(abc_layer))
        self.assertEqual(len(cache_file.layers), 1)
        self.assertIsNotNone(layer)

        # The layer added a higher res version of the mesh.
        depsgraph = bpy.context.evaluated_depsgraph_get()
        cube_eval = cube.evaluated_get(depsgraph)
        mesh = cube_eval.to_mesh()
        self.assertEqual(len(mesh.vertices), 26)
        self.assertEqual(len(mesh.edges), 48)
        self.assertEqual(len(mesh.polygons), 24)

        # Remove the layer.
        cache_file.layers.remove(layer)
        self.assertEqual(len(cache_file.layers), 0)

        # We should have reverted to the default cube.
        depsgraph = bpy.context.evaluated_depsgraph_get()
        cube_eval = cube.evaluated_get(depsgraph)
        mesh = cube_eval.to_mesh()
        self.assertEqual(len(mesh.vertices), 8)
        self.assertEqual(len(mesh.edges), 12)
        self.assertEqual(len(mesh.polygons), 6)


def main():
    global args
    import argparse

    if '--' in sys.argv:
        argv = [sys.argv[0]] + sys.argv[sys.argv.index('--') + 1:]
    else:
        argv = sys.argv

    parser = argparse.ArgumentParser()
    parser.add_argument('--testdir', required=True, type=pathlib.Path)
    args, remaining = parser.parse_known_args(argv)

    unittest.main(argv=remaining)


if __name__ == "__main__":
    main()