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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
# run this script in the game engine.
# or on the command line with...
# ./blender.bin --background -noaudio --python tests/python/bl_rst_completeness.py
'''
filepath = "/src/blender/tests/python/bl_rst_completeness.py"
exec(compile(open(filepath).read(), filepath, 'exec'))
'''
import os
THIS_DIR = os.path.dirname(__file__)
RST_DIR = os.path.normpath(os.path.join(THIS_DIR, "..", "..", "doc", "python_api", "rst"))
import sys
sys.path.append(THIS_DIR)
import rst_to_doctree_mini
# (file, module)
modules = (
("bgl.rst", "bgl", True),
("gpu.rst", "gpu", False),
)
def is_directive_pydata(filepath, directive):
if directive.type in {"function", "method", "class", "attribute", "data"}:
return True
elif directive.type in {"module", "note", "warning", "code-block", "hlist", "seealso"}:
return False
elif directive.type == "literalinclude": # TODO
return False
else:
print(directive_to_str(filepath, directive), end=" ")
print("unknown directive type %r" % directive.type)
return False
def directive_to_str(filepath, directive):
return "%s:%d:%d:" % (filepath, directive.line + 1, directive.indent)
def directive_members_dict(filepath, directive_members):
return {directive.value_strip: directive for directive in directive_members
if is_directive_pydata(filepath, directive)}
def module_validate(filepath, mod, mod_name, doctree, partial_ok):
# RST member missing from MODULE ???
for directive in doctree:
# print(directive.type)
if is_directive_pydata(filepath, directive):
attr = directive.value_strip
has_attr = hasattr(mod, attr)
ok = False
if not has_attr:
# so we can have glNormal docs cover glNormal3f
if partial_ok:
for s in dir(mod):
if s.startswith(attr):
ok = True
break
if not ok:
print(directive_to_str(filepath, directive), end=" ")
print("rst contains non existing member %r" % attr)
# if its a class, scan down the class...
# print(directive.type)
if has_attr:
if directive.type == "class":
cls = getattr(mod, attr)
# print("directive: ", directive)
for directive_child in directive.members:
# print("directive_child: ", directive_child)
if is_directive_pydata(filepath, directive_child):
attr_child = directive_child.value_strip
if attr_child not in cls.__dict__:
attr_id = "%s.%s" % (attr, attr_child)
print(directive_to_str(filepath, directive_child), end=" ")
print("rst contains non existing class member %r" % attr_id)
# MODULE member missing from RST ???
doctree_dict = directive_members_dict(filepath, doctree)
for attr in dir(mod):
if attr.startswith("_"):
continue
directive = doctree_dict.get(attr)
if directive is None:
print("module contains undocumented member %r from %r" % ("%s.%s" % (mod_name, attr), filepath))
else:
if directive.type == "class":
directive_dict = directive_members_dict(filepath, directive.members)
cls = getattr(mod, attr)
for attr_child in cls.__dict__.keys():
if attr_child.startswith("_"):
continue
if attr_child not in directive_dict:
attr_id = "%s.%s.%s" % (mod_name, attr, attr_child), filepath
print("module contains undocumented member %r from %r" % attr_id)
def main():
for filename, modname, partial_ok in modules:
filepath = os.path.join(RST_DIR, filename)
if not os.path.exists(filepath):
raise Exception("%r not found" % filepath)
doctree = rst_to_doctree_mini.parse_rst_py(filepath)
__import__(modname)
mod = sys.modules[modname]
module_validate(filepath, mod, modname, doctree, partial_ok)
if __name__ == "__main__":
main()
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