1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
|
#!/usr/bin/env python3
# Apache License, Version 2.0
import argparse
import os
import shlex
import shutil
import subprocess
import sys
def setup():
import bpy
# Enable Eevee features
scene = bpy.context.scene
eevee = scene.eevee
eevee.use_sss = True
eevee.use_ssr = True
eevee.use_ssr_refraction = True
eevee.use_gtao = True
eevee.use_dof = True
eevee.use_volumetric = True
eevee.use_volumetric_shadows = True
eevee.volumetric_tile_size = '2'
for mat in bpy.data.materials:
mat.use_screen_refraction = True
mat.use_screen_subsurface = True
# When run from inside Blender, render and exit.
try:
import bpy
inside_blender = True
except ImportError:
inside_blender = False
if inside_blender:
try:
setup()
except Exception as e:
print(e)
sys.exit(1)
def render_file(filepath, output_filepath):
dirname = os.path.dirname(filepath)
basedir = os.path.dirname(dirname)
subject = os.path.basename(dirname)
frame_filepath = output_filepath + '0001.png'
command = [
BLENDER,
"--background",
"-noaudio",
"--factory-startup",
"--enable-autoexec",
filepath,
"-E", "BLENDER_EEVEE",
"-P",
os.path.realpath(__file__),
"-o", output_filepath,
"-F", "PNG",
"-f", "1"]
try:
# Success
output = subprocess.check_output(command)
if os.path.exists(frame_filepath):
shutil.copy(frame_filepath, output_filepath)
os.remove(frame_filepath)
if VERBOSE:
print(" ".join(command))
print(output.decode("utf-8"))
return None
except subprocess.CalledProcessError as e:
# Error
if os.path.exists(frame_filepath):
os.remove(frame_filepath)
if VERBOSE:
print(" ".join(command))
print(e.output.decode("utf-8"))
if b"Error: engine not found" in e.output:
return "NO_ENGINE"
elif b"blender probably wont start" in e.output:
return "NO_START"
return "CRASH"
except BaseException as e:
# Crash
if os.path.exists(frame_filepath):
os.remove(frame_filepath)
if VERBOSE:
print(" ".join(command))
print(e)
return "CRASH"
def create_argparse():
parser = argparse.ArgumentParser()
parser.add_argument("-blender", nargs="+")
parser.add_argument("-testdir", nargs=1)
parser.add_argument("-outdir", nargs=1)
parser.add_argument("-idiff", nargs=1)
return parser
def main():
parser = create_argparse()
args = parser.parse_args()
global BLENDER, VERBOSE
BLENDER = args.blender[0]
VERBOSE = os.environ.get("BLENDER_VERBOSE") is not None
test_dir = args.testdir[0]
idiff = args.idiff[0]
output_dir = args.outdir[0]
from modules import render_report
report = render_report.Report("Eevee Test Report", output_dir, idiff)
report.set_pixelated(True)
report.set_reference_dir("eevee_renders")
report.set_compare_engines('eevee', 'cycles')
ok = report.run(test_dir, render_file)
sys.exit(not ok)
if not inside_blender and __name__ == "__main__":
main()
|