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"""
Prints GPU backend information to the console and exits.
Use this script as `blender --background --python gpu_info.py`.
"""
import bpy
import gpu
import sys
# Render with workbench to initialize the GPU backend otherwise it would fail when running in
# background mode as the GPU backend won't be initialized.
scene = bpy.context.scene
scene.render.resolution_x = 1
scene.render.resolution_y = 1
scene.render.engine = "BLENDER_WORKBENCH"
bpy.ops.render.render(animation=False, write_still=False)
print('GPU_VENDOR:' + gpu.platform.vendor_get())
print('GPU_RENDERER:' + gpu.platform.renderer_get())
print('GPU_VERSION:' + gpu.platform.version_get())
print('GPU_DEVICE_TYPE:' + gpu.platform.device_type_get())
sys.exit(0)
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