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# ############################################################
# Importing - Same For All Render Layer Tests
# ############################################################
import unittest
import os
import sys
from render_layer_common import *
# ############################################################
# Testing
# ############################################################
class UnitTesting(MoveLayerCollectionTesting):
def get_reference_scene_tree_map(self):
# original tree, no changes
return self.get_initial_scene_tree_map()
def get_reference_layers_tree_map(self):
# original tree, no changes
return self.get_initial_layers_tree_map()
def test_layer_collection_move_a(self):
"""
Test outliner operations
"""
self.setup_tree()
self.assertTrue(self.move_below('Layer 1.3.dog', 'Layer 1.3.cat'))
self.assertTrue(self.move_above('Layer 1.3.dog', 'Layer 1.3.cat'))
self.compare_tree_maps()
def test_layer_collection_move_b(self):
"""
Test outliner operations
"""
self.setup_tree()
# collection that will be moved
collection_original = self.parse_move('Layer 1.3.dog')
collection_original.hide = False
collection_original.hide_select = True
# move
self.assertTrue(self.move_below('Layer 1.3.dog', 'Layer 1.3.cat'))
self.assertTrue(self.move_above('Layer 1.3.dog', 'Layer 1.3.cat'))
self.compare_tree_maps()
# we expect the settings to be carried along from the
# original layer collection
collection_new = self.parse_move('Layer 1.3.dog')
self.assertEqual(collection_new.hide, False)
self.assertEqual(collection_new.hide_select, True)
# ############################################################
# Main - Same For All Render Layer Tests
# ############################################################
if __name__ == '__main__':
import sys
extra_arguments = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
sys.argv = [__file__] + (sys.argv[sys.argv.index("--") + 2:] if "--" in sys.argv else [])
UnitTesting._extra_arguments = extra_arguments
unittest.main()
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