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authorCalvin Wan <calvinwan@google.com>2023-07-05 20:09:24 +0300
committerJunio C Hamano <gitster@pobox.com>2023-07-05 21:42:31 +0300
commit91c080dff511b7a81f91d1cc79589b49e16a2b7a (patch)
tree5730d26a094848ca2f652c507ce54519b981ef84 /git-compat-util.h
parentda9502ff4dc495471a1a080dc297cd6e4628c10c (diff)
git-compat-util: move alloc macros to git-compat-util.h
alloc_nr, ALLOC_GROW, and ALLOC_GROW_BY are commonly used macros for dynamic array allocation. Moving these macros to git-compat-util.h with the other alloc macros focuses alloc.[ch] to allocation for Git objects and additionally allows us to remove inclusions to alloc.h from files that solely used the above macros. Signed-off-by: Calvin Wan <calvinwan@google.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'git-compat-util.h')
-rw-r--r--git-compat-util.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/git-compat-util.h b/git-compat-util.h
index 9d3c21acbb..0d0b42b253 100644
--- a/git-compat-util.h
+++ b/git-compat-util.h
@@ -1134,6 +1134,81 @@ static inline void move_array(void *dst, const void *src, size_t n, size_t size)
#define FLEXPTR_ALLOC_STR(x, ptrname, str) \
FLEXPTR_ALLOC_MEM((x), ptrname, (str), strlen(str))
+#define alloc_nr(x) (((x)+16)*3/2)
+
+/**
+ * Dynamically growing an array using realloc() is error prone and boring.
+ *
+ * Define your array with:
+ *
+ * - a pointer (`item`) that points at the array, initialized to `NULL`
+ * (although please name the variable based on its contents, not on its
+ * type);
+ *
+ * - an integer variable (`alloc`) that keeps track of how big the current
+ * allocation is, initialized to `0`;
+ *
+ * - another integer variable (`nr`) to keep track of how many elements the
+ * array currently has, initialized to `0`.
+ *
+ * Then before adding `n`th element to the item, call `ALLOC_GROW(item, n,
+ * alloc)`. This ensures that the array can hold at least `n` elements by
+ * calling `realloc(3)` and adjusting `alloc` variable.
+ *
+ * ------------
+ * sometype *item;
+ * size_t nr;
+ * size_t alloc
+ *
+ * for (i = 0; i < nr; i++)
+ * if (we like item[i] already)
+ * return;
+ *
+ * // we did not like any existing one, so add one
+ * ALLOC_GROW(item, nr + 1, alloc);
+ * item[nr++] = value you like;
+ * ------------
+ *
+ * You are responsible for updating the `nr` variable.
+ *
+ * If you need to specify the number of elements to allocate explicitly
+ * then use the macro `REALLOC_ARRAY(item, alloc)` instead of `ALLOC_GROW`.
+ *
+ * Consider using ALLOC_GROW_BY instead of ALLOC_GROW as it has some
+ * added niceties.
+ *
+ * DO NOT USE any expression with side-effect for 'x', 'nr', or 'alloc'.
+ */
+#define ALLOC_GROW(x, nr, alloc) \
+ do { \
+ if ((nr) > alloc) { \
+ if (alloc_nr(alloc) < (nr)) \
+ alloc = (nr); \
+ else \
+ alloc = alloc_nr(alloc); \
+ REALLOC_ARRAY(x, alloc); \
+ } \
+ } while (0)
+
+/*
+ * Similar to ALLOC_GROW but handles updating of the nr value and
+ * zeroing the bytes of the newly-grown array elements.
+ *
+ * DO NOT USE any expression with side-effect for any of the
+ * arguments.
+ */
+#define ALLOC_GROW_BY(x, nr, increase, alloc) \
+ do { \
+ if (increase) { \
+ size_t new_nr = nr + (increase); \
+ if (new_nr < nr) \
+ BUG("negative growth in ALLOC_GROW_BY"); \
+ ALLOC_GROW(x, new_nr, alloc); \
+ memset((x) + nr, 0, sizeof(*(x)) * (increase)); \
+ nr = new_nr; \
+ } \
+ } while (0)
+
static inline char *xstrdup_or_null(const char *str)
{
return str ? xstrdup(str) : NULL;