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authorBen Peart <benpeart@microsoft.com>2018-10-29 23:41:59 +0300
committerJunio C Hamano <gitster@pobox.com>2018-10-30 05:28:39 +0300
commit99ce720c338ebeb37331bd98f724569837c74d0d (patch)
treece7d8197078f0ab98d9e599d2ef46a167e35dd17 /preload-index.c
parentc670b1f876521c9f7cd40184bf7ed05aad843433 (diff)
speed up refresh_index() by utilizing preload_index()
Speed up refresh_index() by utilizing preload_index() to do most of the work spread across multiple threads. This works because most cache entries will get marked CE_UPTODATE so that refresh_cache_ent() can bail out early when called from within refresh_index(). On a Windows repo with ~200K files, this drops refresh times from 6.64 seconds to 2.87 seconds for a savings of 57%. Signed-off-by: Ben Peart <benpeart@microsoft.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'preload-index.c')
-rw-r--r--preload-index.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/preload-index.c b/preload-index.c
index 9e7152ab14..222792ccbc 100644
--- a/preload-index.c
+++ b/preload-index.c
@@ -9,7 +9,7 @@
#include "progress.h"
#ifdef NO_PTHREADS
-static void preload_index(struct index_state *index,
+void preload_index(struct index_state *index,
const struct pathspec *pathspec,
unsigned int refresh_flags)
{
@@ -100,9 +100,9 @@ static void *preload_thread(void *_data)
return NULL;
}
-static void preload_index(struct index_state *index,
- const struct pathspec *pathspec,
- unsigned int refresh_flags)
+void preload_index(struct index_state *index,
+ const struct pathspec *pathspec,
+ unsigned int refresh_flags)
{
int threads, i, work, offset;
struct thread_data data[MAX_PARALLEL];