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authorJunio C Hamano <gitster@pobox.com>2013-06-07 06:13:50 +0400
committerJunio C Hamano <gitster@pobox.com>2013-06-12 02:15:21 +0400
commitb4b594a3154078430b04fad4f6ffbed9c7274be5 (patch)
tree71bb8164f9e98ca159fbb952b6a289fd899337ad /prio-queue.c
parent08f704f294e4a3525b405c2cb1f4ee85e73fd92c (diff)
prio-queue: priority queue of pointers to structs
Traditionally we used a singly linked list of commits to hold a set of in-flight commits while traversing history. The most typical use of the list is to add commits that are newly discovered to it, keep the list sorted by commit timestamp, pick up the newest one from the list, and keep digging. The cost of keeping the singly linked list sorted is nontrivial, and this typical use pattern better matches a priority queue. Introduce a prio-queue structure, that can be used either as a LIFO stack, or a priority queue. This will be used in the next patch to hold in-flight commits during sort-in-topological-order. Tests and the idea to make it usable for any "void *" pointers to "things" are by Jeff King. Bugs are mine. Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'prio-queue.c')
-rw-r--r--prio-queue.c71
1 files changed, 71 insertions, 0 deletions
diff --git a/prio-queue.c b/prio-queue.c
new file mode 100644
index 0000000000..f2a4973a01
--- /dev/null
+++ b/prio-queue.c
@@ -0,0 +1,71 @@
+#include "cache.h"
+#include "commit.h"
+#include "prio-queue.h"
+
+void clear_prio_queue(struct prio_queue *queue)
+{
+ free(queue->array);
+ queue->nr = 0;
+ queue->alloc = 0;
+ queue->array = NULL;
+}
+
+void prio_queue_put(struct prio_queue *queue, void *thing)
+{
+ prio_queue_compare_fn compare = queue->compare;
+ int ix, parent;
+
+ /* Append at the end */
+ ALLOC_GROW(queue->array, queue->nr + 1, queue->alloc);
+ queue->array[queue->nr++] = thing;
+ if (!compare)
+ return; /* LIFO */
+
+ /* Bubble up the new one */
+ for (ix = queue->nr - 1; ix; ix = parent) {
+ parent = (ix - 1) / 2;
+ if (compare(queue->array[parent], queue->array[ix],
+ queue->cb_data) <= 0)
+ break;
+
+ thing = queue->array[parent];
+ queue->array[parent] = queue->array[ix];
+ queue->array[ix] = thing;
+ }
+}
+
+void *prio_queue_get(struct prio_queue *queue)
+{
+ void *result, *swap;
+ int ix, child;
+ prio_queue_compare_fn compare = queue->compare;
+
+ if (!queue->nr)
+ return NULL;
+ if (!compare)
+ return queue->array[--queue->nr]; /* LIFO */
+
+ result = queue->array[0];
+ if (!--queue->nr)
+ return result;
+
+ queue->array[0] = queue->array[queue->nr];
+
+ /* Push down the one at the root */
+ for (ix = 0; ix * 2 + 1 < queue->nr; ix = child) {
+ child = ix * 2 + 1; /* left */
+ if ((child + 1 < queue->nr) &&
+ (compare(queue->array[child], queue->array[child + 1],
+ queue->cb_data) >= 0))
+ child++; /* use right child */
+
+ if (compare(queue->array[ix], queue->array[child],
+ queue->cb_data) <= 0)
+ break;
+
+ swap = queue->array[child];
+ queue->array[child] = queue->array[ix];
+ queue->array[ix] = swap;
+ }
+ return result;
+}