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authorMatthias Schiffer <mschiffer@universe-factory.net>2016-06-21 18:19:11 +0300
committerFelix Fietkau <nbd@nbd.name>2016-06-26 13:55:31 +0300
commit1ad3d93eb888ae7db3dd97e43e611979352b1aac (patch)
tree999111caeec71c4e5af728b384d02a91b8d76b3d /uloop.c
parent1f019ceea1ed39286e6bccfb3ff936c22fe0f7c0 (diff)
loop: make uloop_run() return the cancelling signal
When a process quits in response to a signal it handles, it should to so be re-sending the signal to itself. This especially important for SIGINT, as is explained in [1]. uloop currently hides the reason for quitting uloop_run(). Fix this by returning the signal that caused the loop to quit (or 0 when uloop_end() was used), so a program using loop an comply with [1]. [1] https://www.cons.org/cracauer/sigint.html Signed-off-by: Matthias Schiffer <mschiffer@universe-factory.net>
Diffstat (limited to 'uloop.c')
-rw-r--r--uloop.c9
1 files changed, 7 insertions, 2 deletions
diff --git a/uloop.c b/uloop.c
index e60fb09..0b75d4b 100644
--- a/uloop.c
+++ b/uloop.c
@@ -58,6 +58,7 @@ static struct list_head processes = LIST_HEAD_INIT(processes);
static int poll_fd = -1;
bool uloop_cancelled = false;
+static int uloop_status = 0;
static bool do_sigchld = false;
static struct uloop_fd_event cur_fds[ULOOP_MAX_EVENTS];
@@ -391,6 +392,7 @@ static void uloop_signal_wake(void)
static void uloop_handle_sigint(int signo)
{
+ uloop_status = signo;
uloop_cancelled = true;
uloop_signal_wake();
}
@@ -506,7 +508,7 @@ static void uloop_clear_processes(void)
uloop_process_delete(p);
}
-void uloop_run(void)
+int uloop_run(void)
{
static int recursive_calls = 0;
struct timeval tv;
@@ -518,8 +520,9 @@ void uloop_run(void)
if (!recursive_calls++)
uloop_setup_signals(true);
+ uloop_status = 0;
uloop_cancelled = false;
- while(!uloop_cancelled)
+ while (!uloop_cancelled)
{
uloop_gettime(&tv);
uloop_process_timeouts(&tv);
@@ -536,6 +539,8 @@ void uloop_run(void)
if (!--recursive_calls)
uloop_setup_signals(false);
+
+ return uloop_status;
}
void uloop_done(void)