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Diffstat (limited to 'Библиотеки/FastLED-master/examples/Multiple/MultiArrays/MultiArrays.ino')
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+// MultiArrays - see https://github.com/FastLED/FastLED/wiki/Multiple-Controller-Examples for more info on
+// using multiple controllers. In this example, we're going to set up three NEOPIXEL strips on three
+// different pins, each strip getting its own CRGB array to be played with
+
+#include "FastLED.h"
+
+#define NUM_LEDS_PER_STRIP 60
+CRGB redLeds[NUM_LEDS_PER_STRIP];
+CRGB greenLeds[NUM_LEDS_PER_STRIP];
+CRGB blueLeds[NUM_LEDS_PER_STRIP];
+
+// For mirroring strips, all the "special" stuff happens just in setup. We
+// just addLeds multiple times, once for each strip
+void setup() {
+ // tell FastLED there's 60 NEOPIXEL leds on pin 10
+ FastLED.addLeds<NEOPIXEL, 10>(redLeds, NUM_LEDS_PER_STRIP);
+
+ // tell FastLED there's 60 NEOPIXEL leds on pin 11
+ FastLED.addLeds<NEOPIXEL, 11>(greenLeds, NUM_LEDS_PER_STRIP);
+
+ // tell FastLED there's 60 NEOPIXEL leds on pin 12
+ FastLED.addLeds<NEOPIXEL, 12>(blueLeds, NUM_LEDS_PER_STRIP);
+
+}
+
+void loop() {
+ for(int i = 0; i < NUM_LEDS_PER_STRIP; i++) {
+ // set our current dot to red, green, and blue
+ redLeds[i] = CRGB::Red;
+ greenLeds[i] = CRGB::Green;
+ blueLeds[i] = CRGB::Blue;
+ FastLED.show();
+ // clear our current dot before we move on
+ redLeds[i] = CRGB::Black;
+ greenLeds[i] = CRGB::Black;
+ blueLeds[i] = CRGB::Blue;
+ delay(100);
+ }
+
+ for(int i = NUM_LEDS_PER_STRIP-1; i >= 0; i--) {
+ // set our current dot to red, green, and blue
+ redLeds[i] = CRGB::Red;
+ greenLeds[i] = CRGB::Green;
+ blueLeds[i] = CRGB::Blue;
+ FastLED.show();
+ // clear our current dot before we move on
+ redLeds[i] = CRGB::Black;
+ greenLeds[i] = CRGB::Black;
+ blueLeds[i] = CRGB::Blue;
+ delay(100);
+ }
+}