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Diffstat (limited to 'Библиотеки/FastLED-master/examples/Multiple/MultiArrays/MultiArrays.ino')
-rw-r--r-- | Библиотеки/FastLED-master/examples/Multiple/MultiArrays/MultiArrays.ino | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/Библиотеки/FastLED-master/examples/Multiple/MultiArrays/MultiArrays.ino b/Библиотеки/FastLED-master/examples/Multiple/MultiArrays/MultiArrays.ino new file mode 100644 index 0000000..a983d60 --- /dev/null +++ b/Библиотеки/FastLED-master/examples/Multiple/MultiArrays/MultiArrays.ino @@ -0,0 +1,52 @@ +// MultiArrays - see https://github.com/FastLED/FastLED/wiki/Multiple-Controller-Examples for more info on +// using multiple controllers. In this example, we're going to set up three NEOPIXEL strips on three +// different pins, each strip getting its own CRGB array to be played with + +#include "FastLED.h" + +#define NUM_LEDS_PER_STRIP 60 +CRGB redLeds[NUM_LEDS_PER_STRIP]; +CRGB greenLeds[NUM_LEDS_PER_STRIP]; +CRGB blueLeds[NUM_LEDS_PER_STRIP]; + +// For mirroring strips, all the "special" stuff happens just in setup. We +// just addLeds multiple times, once for each strip +void setup() { + // tell FastLED there's 60 NEOPIXEL leds on pin 10 + FastLED.addLeds<NEOPIXEL, 10>(redLeds, NUM_LEDS_PER_STRIP); + + // tell FastLED there's 60 NEOPIXEL leds on pin 11 + FastLED.addLeds<NEOPIXEL, 11>(greenLeds, NUM_LEDS_PER_STRIP); + + // tell FastLED there's 60 NEOPIXEL leds on pin 12 + FastLED.addLeds<NEOPIXEL, 12>(blueLeds, NUM_LEDS_PER_STRIP); + +} + +void loop() { + for(int i = 0; i < NUM_LEDS_PER_STRIP; i++) { + // set our current dot to red, green, and blue + redLeds[i] = CRGB::Red; + greenLeds[i] = CRGB::Green; + blueLeds[i] = CRGB::Blue; + FastLED.show(); + // clear our current dot before we move on + redLeds[i] = CRGB::Black; + greenLeds[i] = CRGB::Black; + blueLeds[i] = CRGB::Blue; + delay(100); + } + + for(int i = NUM_LEDS_PER_STRIP-1; i >= 0; i--) { + // set our current dot to red, green, and blue + redLeds[i] = CRGB::Red; + greenLeds[i] = CRGB::Green; + blueLeds[i] = CRGB::Blue; + FastLED.show(); + // clear our current dot before we move on + redLeds[i] = CRGB::Black; + greenLeds[i] = CRGB::Black; + blueLeds[i] = CRGB::Blue; + delay(100); + } +} |