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authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2021-05-25 22:43:09 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2021-05-25 22:43:09 +0300
commitf87c42b55b913177953dff79f412d1fbe3af426b (patch)
treefc71c11890d7317e9a5dd431d6f65be8f966a68f
parentb1460434880ed5ec72f23d5003d5ceedaa4f3b95 (diff)
Many fixes
-rw-r--r--buildinfo.asm3
-rw-r--r--menu.asm15
-rw-r--r--saves.asm8
-rw-r--r--video.asm38
4 files changed, 30 insertions, 34 deletions
diff --git a/buildinfo.asm b/buildinfo.asm
index 8d582fd..7a72202 100644
--- a/buildinfo.asm
+++ b/buildinfo.asm
@@ -186,8 +186,7 @@ print_prg_ram:
jsr load_text_palette
lda #$FF
- sta <SPRITE_1_Y_TARGET
- sta <SPRITE_1_Y_TARGET
+ sta <SPRITE_Y_TARGET
sta SPRITE_0_Y
sta SPRITE_1_Y
jsr sprite_dma_copy
diff --git a/menu.asm b/menu.asm
index 8881e15..3ae5992 100644
--- a/menu.asm
+++ b/menu.asm
@@ -8,7 +8,6 @@
ENABLE_STARS .equ 1
ENABLE_START_SCROLLING .equ 1
ENABLE_LAST_GAME_SAVING .equ 1
-ENABLE_TOP_OFFSET .equ 0
ENABLE_RIGHT_CURSOR .equ 1
GAME_NAMES_OFFSET .equ 2
BUTTON_REPEAT_FRAMES .equ 30
@@ -170,14 +169,14 @@ Start:
sta SPRITE_0_X
lda <SPRITE_1_X_TARGET
sta SPRITE_1_X
- lda <SPRITE_0_Y_TARGET
+ lda <SPRITE_Y_TARGET
sta SPRITE_0_Y
- sta SPRITE_1_Y
- lda #$00
- sta SPRITE_0_TILE
.if ENABLE_RIGHT_CURSOR=0
- lda #$FF ;hide right cursor
+ lda #$FF
.endif
+ sta SPRITE_1_Y ;hide right cursor
+ lda #$00
+ sta SPRITE_0_TILE
sta SPRITE_1_TILE
lda #%00000000
sta SPRITE_0_ATTR
@@ -289,11 +288,7 @@ Start:
inx
inx
inx
- .if ENABLE_TOP_OFFSET=0
cpx #$f0
- .else
- cpx #$e8 ; for large images on the top
- .endif
bne .intro_scroll
.intro_scroll_end:
.endif
diff --git a/saves.asm b/saves.asm
index c89c3b7..0fbdb37 100644
--- a/saves.asm
+++ b/saves.asm
@@ -45,6 +45,7 @@ load_state:
cpx #8
bne .signature_loop
; loading last started game
+ .if ENABLE_LAST_GAME_SAVING!=0
lda SRAM_LAST_STARTED_GAME
sta <SELECTED_GAME
lda SRAM_LAST_STARTED_GAME+1
@@ -61,6 +62,13 @@ load_state:
sta <SCROLL_LINES_TARGET
lda SRAM_LAST_STARTED_LINE+1
sta <SCROLL_LINES_TARGET+1
+ .else
+ lda #0
+ sta <SELECTED_GAME
+ sta <SELECTED_GAME+1
+ sta <SCROLL_LINES_TARGET
+ sta <SCROLL_LINES_TARGET+1
+ .endif
; loading last save ID
lda SRAM_LAST_STARTED_SAVE
sta <LAST_STARTED_SAVE
diff --git a/video.asm b/video.asm
index 3823aff..52675de 100644
--- a/video.asm
+++ b/video.asm
@@ -1,8 +1,7 @@
; cursors target coordinates
SPRITE_0_X_TARGET .rs 1
-SPRITE_0_Y_TARGET .rs 1
SPRITE_1_X_TARGET .rs 1
-SPRITE_1_Y_TARGET .rs 1
+SPRITE_Y_TARGET .rs 1
; variables for game name drawing
TEXT_DRAW_GAME .rs 2
TEXT_DRAW_ROW .rs 1
@@ -104,11 +103,6 @@ scroll_fix:
asl A
clc
adc <SCROLL_FINE
- .if ENABLE_TOP_OFFSET!=0
- ; for large images on the top
- sec
- sbc #8
- .endif
sta PPUSCROLL
pla
tay
@@ -771,23 +765,27 @@ move_cursors:
adc #4
sta SPRITE_1_X
.sprite_1x_target_end:
- lda <SPRITE_1_Y_TARGET
- cmp SPRITE_1_Y
- beq .sprite_1y_target_end
- bcs .sprite_1y_target_plus
- lda SPRITE_1_Y
+ lda <SPRITE_Y_TARGET
+ cmp SPRITE_0_Y
+ beq .sprite_0y_target_end
+ bcs .sprite_0y_target_plus
+ lda SPRITE_0_Y
sec
sbc #4
sta SPRITE_0_Y
+ .if ENABLE_RIGHT_CURSOR!=0
sta SPRITE_1_Y
- jmp .sprite_1y_target_end
-.sprite_1y_target_plus:
- lda SPRITE_1_Y
+ .endif
+ jmp .sprite_0y_target_end
+.sprite_0y_target_plus:
+ lda SPRITE_0_Y
clc
adc #4
sta SPRITE_0_Y
+ .if ENABLE_RIGHT_CURSOR!=0
sta SPRITE_1_Y
-.sprite_1y_target_end:
+ .endif
+.sprite_0y_target_end:
pla
rts
@@ -919,6 +917,7 @@ set_scroll_targets:
sbc #0
sta <SCROLL_LINES_TARGET+1
jmp .not_down
+
set_cursor_targets:
; set cursor targets depending on selected game number
; left cursor, X
@@ -955,12 +954,7 @@ set_cursor_targets:
asl A
sec
sbc #1
- .if ENABLE_TOP_OFFSET!=0 ; for large images on top
- clc
- adc #8
- .endif
- sta <SPRITE_0_Y_TARGET
- sta <SPRITE_1_Y_TARGET
+ sta <SPRITE_Y_TARGET
rts
wait_scroll_done: