1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
class MMC5 : IMapper
{
public string Name { get => "MMC5"; }
public int Number { get => 5; }
public byte Submapper { get => 0; }
public string UnifName { get => null; }
public int DefaultPrgSize { get => 1024 * 1024; }
public int DefaultChrSize { get => 1024 * 1024; }
public void DumpPrg(IFamicomDumperConnection dumper, List<byte> data, int size)
{
var banks = size / 0x2000;
dumper.WriteCpu(0x5100, 3); // bank mode #3, four 8KB banks
for (var bank = 0; bank < banks; bank++)
{
Console.Write($"Reading PRG bank #{bank}/{banks}... ");
dumper.WriteCpu(0x5114, (byte)(bank | 0x80));
data.AddRange(dumper.ReadCpu(0x8000, 0x2000));
Console.WriteLine("OK");
}
}
public void DumpChr(IFamicomDumperConnection dumper, List<byte> data, int size)
{
var banks = size / 0x2000;
dumper.WriteCpu(0x2000, 0); // 8x8 sprites mode
dumper.WriteCpu(0x5101, 0); // bank mode #0, one 8KB bank
for (var bank = 0; bank < banks; bank++)
{
Console.Write($"Reading CHR bank #{bank}/{banks}... ");
dumper.WriteCpu(0x5127, (byte)bank);
data.AddRange(dumper.ReadPpu(0x0000, 0x2000));
Console.WriteLine("OK");
}
}
public void EnablePrgRam(IFamicomDumperConnection dumper)
{
dumper.WriteCpu(0x5102, 0x02); // PRG RAM protection
dumper.WriteCpu(0x5103, 0x01); // PRG RAM protection
dumper.WriteCpu(0x5100, 3); // bank mode #3, four 8KB banks
dumper.WriteCpu(0x5113, 7); // PRG RAM bank #7
}
public MirroringType GetMirroring(IFamicomDumperConnection dumper)
{
return MirroringType.MapperControlled;
}
}
|