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AgeCommit message (Expand)Author
2022-08-23newppu - process grayscale (and maybe deemph, not sure) on a per-pixel basis ...zeromus
2021-06-05don't automatically force deemph swap since it's configured in palette manuallyfeos
2021-06-05I was begged to restore pal simulationfeos
2021-04-12Build fixes for Qt6 on Mac OSX.mjbudd77
2020-10-06Name table view first successful drawing on Qt GUI.Matthew Budd
2020-10-04First successful viewing of pattern and palatte colors on Qt PPU Viewer.Matthew Budd
2020-07-12Bug fix for SDL port lock up when selecting dendy video option.Matthew Budd
2020-05-25Successful test of basic debugger functions.Matthew Budd
2020-04-15oops, had that backwards (re #106)zeromus
2020-04-14in 01dfbf5afa027085ae0b2af09d514c16b5ee68b0 I broke the disable-sprite-in-lef...zeromus
2020-01-12forgot to remove debug codeg0me3
2020-01-12fixed #90 (debug breakpoint missing if conditions used)g0me3
2019-11-08Palette mirror fix (#81)Brad Smith
2019-06-30new unif "KONAMI-QTAI" board (VRC-V code name) along with PPU hack for it (16...g0me3
2019-04-27vrc5 mapper update, prepare to add extra ppu render for itg0me3
2018-12-24Registered Lua callbacks via gui.register() are now only called at frame boun...aquanull@gmail.com
2018-11-07try to fix writes to palette mirrorszeromus
2018-11-07fix the way memview reads mirrored palette regs. Should fix bug 833 on SF but...zeromus
2018-04-11fix Uchuu Keibitai SDF in oldppu (broken in r3360)zeromus
2018-04-09migration tidying (build master from trunk)zeromus
2013-03-15create new subversion repo structure (trunk, tags, branches)punkrockguy318
2013-03-14palette ram reading fix for old ppuCaH4e3
2013-03-11ppu code cleanupCaH4e3
2013-03-10Slightly improved CDLogger for the CHR data. The Old PPU is now fully support...CaH4e3
2013-03-01CDLogger VRAM issue fixCaH4e3
2013-02-24* CDLogger: code cleanupansstuff
2013-02-11cdlogger - fixed unif load/save, TODO: get rid or VRAM in thereCaH4e3
2012-10-21cleanup and version bum... hmmm (not no mention something else)CaH4e3
2012-09-23CDLOGGER: avoid to log VRAM accessCaH4e3
2012-09-23fix gcc/llvm compliation errors by adding includepunkrockguy318
2012-09-23CDLOGGER: CHR logging for the new PPU engine, TODO: doc updateCaH4e3
2012-08-05updated FSF license in COPYING license file and source and header filespunkrockguy318
2011-10-31fix newppu bug (allegedly a nondeterminism, but i cant tell how) which preven...zeromus
2011-09-25newppu-fix bug in scroll reg logic causing mis-scrolls in p'radikus conflictzeromus
2011-03-18fix a very paranoid very unlikely nondeterminism in newppuzeromus
2011-01-04fix zapper in newppu, fix right mouse click = shoot offscreen, and fix right ...zeromus
2010-10-10fix bug in new ppu that made some intensify bits not get applied to the outpu...zeromus
2010-06-13refixed "simpsons" and "rattlenroll" broblems after fixing "youngindiana jone...CaH4e3
2010-06-12"young indiana jones" problem fixed for old ppu, someone fix new one tooCaH4e3
2010-05-16Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage a...ugetab
2009-12-18fix some sprite overflow stuff for new ppuqeed
2009-12-08fix ntview for new ppu?zeromus
2009-12-08fixed sprite hit before 255 and for non transparent hits only, thanks to dwed...qeed
2009-10-11fixed dragon lair (mapper 4 version) in new ppuqeed
2009-10-11newppu: fix bug in _vt = 30,31 latching causing general malfunction (fix tecm...zeromus
2009-08-16Changed ppudead to be ran for 2 frames, instead of 1 in the new ppu, this get...qeed
2009-08-11newppu: fix mappers that used PPU_hook, a truly haphazard system. I am callin...zeromus
2009-08-07The modified FCEUXDSP 1.07 NSF Updates were applied.ugetab
2009-08-06newppu savestates as well as a bit of jacking around for performance and othe...zeromus
2009-06-25After thinking it clearly, you dont need cpu_ignore, how stupid of me, all th...qeed