1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
|
// fceuWrapper.h
//
#include "Qt/config.h"
//*****************************************************************
// Define Global Variables to be shared with FCEU Core
//*****************************************************************
extern int dendy;
extern int eoptions;
extern int isLoaded;
extern int pal_emulation;
extern int gametype;
extern int closeFinishedMovie;
extern bool turbo;
extern bool swapDuty;
extern bool pauseAfterPlayback;
extern bool suggestReadOnlyReplay;
extern bool emulatorCycleToggle;
extern bool showStatusIconOpt;
extern bool drawInputAidsEnable;
extern unsigned int gui_draw_area_width;
extern unsigned int gui_draw_area_height;
extern unsigned int emulatorCycleCount;
// global configuration object
extern Config *g_config;
int LoadGame(const char *path, bool silent = false);
int CloseGame(void);
int reloadLastGame(void);
int LoadGameFromLua( const char *path );
int fceuWrapperPreInit( int argc, char *argv[] );
int fceuWrapperInit( int argc, char *argv[] );
int fceuWrapperMemoryCleanup( void );
int fceuWrapperClose( void );
int fceuWrapperUpdate( void );
void fceuWrapperLock(void);
void fceuWrapperLock(const char *filename, int line, const char *func);
bool fceuWrapperTryLock(int timeout = 1000);
bool fceuWrapperTryLock(const char *filename, int line, const char *func, int timeout = 1000);
bool fceuWrapperIsLocked(void);
void fceuWrapperUnLock(void);
int fceuWrapperSoftReset(void);
int fceuWrapperHardReset(void);
int fceuWrapperTogglePause(void);
bool fceuWrapperGameLoaded(void);
void fceuWrapperRequestAppExit(void);
class fceuCriticalSection
{
public:
fceuCriticalSection( const char *filename, int lineNum, const char *func )
{
//printf("Wrapper Lock\n");
fceuWrapperLock( filename, lineNum, func );
}
~fceuCriticalSection(void)
{
//printf("Wrapper UnLock\n");
fceuWrapperUnLock();
}
};
#define FCEU_WRAPPER_LOCK() \
fceuWrapperLock( __FILE__, __LINE__, __func__ )
#define FCEU_WRAPPER_TRYLOCK(timeout) \
fceuWrapperTryLock( __FILE__, __LINE__, __func__, timeout )
#define FCEU_WRAPPER_UNLOCK() \
fceuWrapperUnLock()
#define FCEU_CRITICAL_SECTION(x) \
fceuCriticalSection x(__FILE__, __LINE__, __func__)
|